The Brass Bloom Elixirs & Oddities

Est. 2025 Gnome (Rock) Artificer

The Brass Bloom Elixirs & Oddities

Maribel talks to her brewing apparatus as if it were a houseplant (she waters the boiler daily). She offers patrons a 'sniff test'—a ritual where she breathes f...

MA

Shopkeeper

Maribel 'Cogbloom' Thistlewhiz, a Gnome (Rock) Artificer (Lvl 7)

Keeper's Species

Gnome (Rock)

9 Potions5 MiscEst. 2.1k gp

Shop Inventory

(14)
Potions9

A warm, rose-tinted vial. Heals minor wounds when drunk.

Heal 8 HPHeals HP when consumed (standard potion of healing).

A shimmering amber liquid that knits more serious wounds.

Heal 20 HPHeals HP when consumed.

A green, oily potion that leaves a faint fizz when uncorked.

Grants resistance to acid damage for 1 hour when consumed.

A brass-tinged solution that sharpens mechanical perception.

For 1 hour, grants advantage on Investigation checks to understand machines and on Perception checks to notice mechanical traps. Grants +1 to Intelligence (Investigation) checks involving mechanisms.

Bitter, green fluid that eases the effects of poison.

Advantage on saving throws vs. poison for 1 hour; use negates poisoned condition for 1 minute if used after exposure.

A silvery serum that momentarily steadies and strengthens limbs.

Atk For 10 minutes, grants +1 to attack rolls using Strength or Dexterity and advantage on Dexterity (Sleight of Hand) checks involving fine manipulation.

A cobalt-blue flask that steadies volatile magic and constructs.

AC +1For 1 hour, grants +1 to saving throws against effects that would knock prone, stun, or forcibly move; grants bonus to saving throws vs. magic that targets constructs or items.

A clear potion with swirling brass dust. The invisibility it grants is intermittent but steady for a short time.

Grants invisibility for up to 5 minutes or until you attack or cast a spell. Brass lacing causes faint ticking that might betray you on Perception checks.

A sparkling, slightly effervescent liquid that makes footing nimble.

For 10 minutes, increases walking speed by 10 feet and grants advantage on Dexterity (Acrobatics) checks to avoid being grappled or restrained.
Miscellaneous5

A corked glass bead that expels a dense gray smoke when smashed.

Functions like a smoke bomb: creates heavily obscured 10-foot radius for 1 minute. Wind disperses sooner.

Corrosive liquid in a reinforced stopper; a favorite for quick sabotage.

On hit (thrown as improvised weapon), deals acid to object or creature; against objects, acids deal double damage to non-magical metal.

Viscous oil used to lubricate gears and minor constructs.

Applying to a mechanical device grants +2 on checks to repair or unlock for the next hour. Can also be used as slicking agent (DM adjudicates).

A tiny glass ampoule that releases calming vapors when opened.

When inhaled, grants advantage on one Wisdom saving throw or on one Charisma (Persuasion) check within the next 10 minutes.

A portable set of tiny tools and patching compounds for minor construct repairs.

Grants +2 on checks to repair or jury-rig a small construct or device; enough supplies for 5 uses before restock.
MA

Maribel 'Cogbloom' Thistlewhiz

Gnome (Rock)ArtificerLvl 7

Shop Atmosphere

Maribel talks to her brewing apparatus as if it were a houseplant (she waters the boiler daily). She offers patrons a 'sniff test'—a ritual where she breathes from a safe sample to attest to a potion's authenticity. Prices include a tiny cog-shaped quality stamp; she will barter spare clock-parts for potions at a 3:1 parts-to-gold value if you can prove mechanical skill.
Visual sheet

Turn The Brass Bloom Elixirs & Oddities into a sheet

A high-res, share-ready sheet you can post or print.