Halloway's General Goods

Est. 2025 Human Rogue

Halloway's General Goods

Shelves are labelled in an old adventurer's shorthand; the owner gives a 10% discount if you trade a map, trinket, or monster tooth. A plump tabby named Ledger ...

BR

Shopkeeper

Bren Halloway, a Human Rogue (Lvl 4)

Keeper's Species

Human

3 Weapons1 Armor3 Potions13 MiscEst. 1.4k gp

Shop Inventory

(20)
Weapons3

A well-balanced steel shortsword, good for quick fighting and utility. Plain leather-wrapped hilt.

Sturdy longsword with a balance suitable for most fighters. Plain but serviceable.

A polished blade whose edge hums faintly with a protective charm. Perfect for an adventurer wanting a reliable edge.

Atk +1 to attack and damage rolls made with this weapon.
Armor1

Softened leather armor offering basic protection while preserving mobility.

AC +11
Potions3

A ruby-tinted vial of restorative liquid. One gulp and the wounds knit slightly.

Heal 7 HP

A richer red potion; mend more serious wounds than the common variety.

Heal 14 HP

Layered brown, silver, and gray liquid in a stopper-sealed bottle. Makes scaling surfaces far simpler for an hour.

Miscellaneous13

A carefully inked scroll sealed with wax. This one contains a simple 1st-level utility spell.

Casts the contained spell once when read.

A heavy scroll written in a steadier hand; contains a 3rd-level spell useful for combat or exploration.

Casts the contained spell once when read.

A compact roll with the delicate tools a rogue needs. Well-made, springs and hinges maintained.

A small leather kit; every adventuring party should have one for emergencies.

A sealed glass flask of alchemical fire. Useful for siege, sabotage, or dangerous situations.

A durable hide waterskin; cleaned and sealed. Handy for a day's travel.

A day's rations - light and shelf-stable. Average caloric contents for a travelling adventurer.

A small tinderbox; metal striker and flint inside. Good for fires and minor soldering.

A coil of rough hemp. Reliable for hauling, climbing, and improvised traps.

A metal hooded lantern. Proper for watch duty or lighting a campsite without drawing too much attention.

A bundle of small candles - a cheap source of light for a few hours each.

A common-looking bag with a cleverly hidden compartment. Not foolproof, but handy.

A traveler's pack lined with a subtle enchantment that helps fingers find what they need in a hurry.

Single daily use; discreet blue stitch mark on the strap when charged.
BR

Bren Halloway

HumanRogueLvl 4

Shop Atmosphere

Shelves are labelled in an old adventurer's shorthand; the owner gives a 10% discount if you trade a map, trinket, or monster tooth. A plump tabby named Ledger naps on the counter and will knock an unpaid item off the shelf if it disapproves.
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