Halloway's General Goods
Est. 2025 • Human Rogue
Halloway's General Goods
Shelves are labelled in an old adventurer's shorthand; the owner gives a 10% discount if you trade a map, trinket, or monster tooth. A plump tabby named Ledger ...
Shopkeeper
Bren Halloway, a Human Rogue (Lvl 4)
Keeper's Species
Human
Shop Inventory
(20)A well-balanced steel shortsword, good for quick fighting and utility. Plain leather-wrapped hilt.
Sturdy longsword with a balance suitable for most fighters. Plain but serviceable.
A polished blade whose edge hums faintly with a protective charm. Perfect for an adventurer wanting a reliable edge.
Softened leather armor offering basic protection while preserving mobility.
A ruby-tinted vial of restorative liquid. One gulp and the wounds knit slightly.
A richer red potion; mend more serious wounds than the common variety.
Layered brown, silver, and gray liquid in a stopper-sealed bottle. Makes scaling surfaces far simpler for an hour.
A carefully inked scroll sealed with wax. This one contains a simple 1st-level utility spell.
A heavy scroll written in a steadier hand; contains a 3rd-level spell useful for combat or exploration.
A compact roll with the delicate tools a rogue needs. Well-made, springs and hinges maintained.
A small leather kit; every adventuring party should have one for emergencies.
A sealed glass flask of alchemical fire. Useful for siege, sabotage, or dangerous situations.
A durable hide waterskin; cleaned and sealed. Handy for a day's travel.
A day's rations - light and shelf-stable. Average caloric contents for a travelling adventurer.
A small tinderbox; metal striker and flint inside. Good for fires and minor soldering.
A coil of rough hemp. Reliable for hauling, climbing, and improvised traps.
A metal hooded lantern. Proper for watch duty or lighting a campsite without drawing too much attention.
A bundle of small candles - a cheap source of light for a few hours each.
A common-looking bag with a cleverly hidden compartment. Not foolproof, but handy.
A traveler's pack lined with a subtle enchantment that helps fingers find what they need in a hurry.
Bren Halloway
Shop Atmosphere
“Shelves are labelled in an old adventurer's shorthand; the owner gives a 10% discount if you trade a map, trinket, or monster tooth. A plump tabby named Ledger naps on the counter and will knock an unpaid item off the shelf if it disapproves.”
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