Burl's Border Provisioners

Est. 2026 Human Ranger

Burl's Border Provisioners

Owner marks new arrivals with a chalk dot on the floor to remember faces and gives a free day of rations to anyone wearing a border garrison pin. The shop smell...

ED

Shopkeeper

Edrin Burl, a Human Ranger (Lvl 5)

Keeper's Species

Human

10 Misc2 Potions3 Weapons1 Misc2 Armor2 Misc1 MiscEst. 1.1k gp

Shop Inventory

(21)
Miscellaneous10

A standard adventuring backpack with several compartments for gear and supplies.

A simple bedroll for sleeping outdoors.

One day's worth of preserved rations, lightweight and durable.

Holds about a gallon of water; essential for long rides and patrols.

Classic hempen rope, 50 feet in length.

Used to start fires quickly; standard kit for any traveler.

A reliable source of light; cheap and disposable.

Flammable oil used to refill lanterns or coat torches.

A stitched satchel of salves, bandages and splints used to keep companions alive between visits to a healer.

10 uses; stabilizes a creature without a Wisdom (Medicine) check.

A canvas-lined sack that holds far more than its outside dimensions suggest.

Provides 64 ft3 of storage and can hold up to 500 lb.
Potions2

A common glass vial of red liquid that heals wounds when drunk.

Heal 7 HPRestores hit points.

A stronger healing concoction useful after tougher fights.

Heal 14 HPRestores hit points.
Weapons3

A balanced blade favored by scouts and skirmishers.

A dependable blade for front-line fighters.

Light longbow used by many borderland rangers and hunters.

Miscellaneous1

A bundle of twenty well-made wooden arrows with iron heads.

Armor2

Light armor favored by scouts that provides decent protection while allowing mobility.

AC +12

Adds protection when used to block attacks.

AC +2
Miscellaneous2

A carved wooden horn decorated with the borderlands' crest. Favored by local scouts.

Once per long rest, when blown grants allies within 60 feet advantage on Wisdom (Perception) checks and increases passive Perception by +5 for 1 minute.

An engraved brass compass said to help those who keep the roads between settlements.

Provides advantage on Wisdom (Survival) checks to avoid becoming lost. Once per long rest, you may treat difficult terrain as normal for up to 1 hour while traveling.
Miscellaneous1

A glass vial sealed with oily rags and a pinch of ember-salt. Useful for starting controlled fires or as a makeshift weapon.

Ignites flammable objects and deals fire on hit; one-time use.
ED

Edrin Burl

HumanRangerLvl 5

Shop Atmosphere

Owner marks new arrivals with a chalk dot on the floor to remember faces and gives a free day of rations to anyone wearing a border garrison pin. The shop smells faintly of spruce and roasted coffee; shelves are labeled by purpose, then scent, a system the proprietor claims is faster than organization by type.
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