Coppervine Contraptions

Est. 2025 Gnome Artificer (Tinkerer)

Coppervine Contraptions

Fenwick is very high-strung and talks fast; the workshop is a constant buzz of gears and soft pneumatic hisses. He keeps an elaborate, slowly-growing blueprint ...

FE

Shopkeeper

Fenwick Tallow, a Gnome Artificer (Tinkerer) (Lvl 6)

Keeper's Species

Gnome

1 Misc4 Misc1 Misc1 Misc1 Misc2 Misc1 Misc1 Misc1 Potions1 MiscEst. 1.7k gp

Shop Inventory

(14)
Miscellaneous1

A palm-sized brass bird with whirring gears and feather-thin filigree wings. Can fly short distances and carry a tiny note or object (up to 1 lb) for reconnaissance.

Carries small items up to 30 ft. Emits a soft clicking; can be set to 'silent' or 'chirp' for distraction. Lasts 8 hours of active flight on a single winding (re-windable).
Miscellaneous4

A tiny hexapod that scuttles across surfaces and hides in cracks, useful for listening and scouting in confined spaces.

Can relay audio to a linked receiver up to 60 ft. Runs for 1 hour per winding. Difficult Perception to notice when concealed.

A pocket device that creates a controlled magical flame or spark for a moment; ideal for lighting fuses or lamps.

Produces flame on demand (small, contained). Can ignite flammable objects; fails to create a flame in a magical anti-fire area.

A wind-up cylinder that records and plays back short audio patterns—useful for mimicry or encoding messages into 'birdsong'.

Records up to 30 seconds of sound. Playback can be looped and slowed; magical sounds are not recorded accurately.

A small sack of common replacement parts for tinkering and quick repairs.

Miscellaneous1

A medium-sized brass-and-leather mechanical dog built to guard, pursue, and harry foes. It trots with pneumatic hiss and clockwork jaw.

Atk AC +13Can be set to guard a single person or location. On command, it can Track as per the ranger ability (uses tinker's programming, limited to simple scent-based tracking). Lasts 12 hours per winding.
Miscellaneous1

A half-finished brass owl torso loaded with delicate gears, arcane filaments, and a slotted receptacle for an eye-lens. Fenwick claims it's for 'spying on the gods.'

Incomplete — cannot function until fitted with a 'Watcher Lens' and a focus crystal. Purchasing parties get notes (Advantage on Intelligence (Investigation) check to complete).
Miscellaneous1

Bronzed goggles with rotating lenses and a small brass dial. One lens can tint, the other can magnify.

Grants darkvision out to 60 ft while worn (if wearer already has darkvision, range increases by 30 ft instead). Once per long rest, wearer can switch to 'analyzing' mode to gain advantage on a single Investigation or Perception check.
Miscellaneous2

A small iron sphere with a pull-ring and vents—when activated it emits a thick, odourless smoke.

Creates heavily obscured area in a 10-ft radius centered on the bomb for 1 minute (wind can disperse sooner — Strength (Athletics) or a gust of wind).

A palm pellet useful for distractions and escapes. Less dense than the Smoke Bomb, cheaper and disposable.

Creates lightly obscured area in 5-ft radius for up to 1 minute. Cheap and ideal for misdirection.
Miscellaneous1

A palm crossbow-like gadget that fires a woven metal net on retractable springs.

Atk On a hit, target is restrained (escape Strength check or Dexterity check). Effective range 30/60 ft. Net can be removed after battle (requires action). Three uses before recoil springs need service.
Miscellaneous1

Contains standard artisan tools (tinker's) with additional compartments for tiny gears and an arcane chalk for rune marking.

Grants +1 on checks for crafting, repairing, or identifying small clockwork devices when used with proficiency.
Potions1

A common red-amber potion that heals minor wounds.

Heal 2 HPHeals HP when consumed.
Miscellaneous1

Kits of brass plates, tiny springs, oiled cogs, and a vial of restorative tincture used to repair minor mechanical constructs.

When used by someone with proficiency with tinker's tools, restores functionality to a damaged clockwork device (repairs up to 15 HP worth of structural damage or disables minor malfunctions).
FE

Fenwick Tallow

GnomeArtificer (Tinkerer)Lvl 6

Shop Atmosphere

Fenwick is very high-strung and talks fast; the workshop is a constant buzz of gears and soft pneumatic hisses. He keeps an elaborate, slowly-growing blueprint and half-built frame for a 'mechanical owl to spy on the gods' propped over his workbench—he'll enthusiastically (and nervously) ask customers for feedback on the owl's 'ethics, vision optics, and whether the gods prefer brass or copper.' He occasionally offers experimental discounts if you agree to test a prototype (results may include minor explosions, unhelpful chirps, or unexpectedly insightful gossip).
Visual sheet

Turn Coppervine Contraptions into a sheet

A high-res, share-ready sheet you can post or print.