The Pale Page

Est. 2025 Human Cleric

The Pale Page

The Pale Page is a narrow, two-story shop wedged between an undertaker's yard and a narrow alley that smells faintly of incense and ozone. Shelves lean inward a...

MA

Shopkeeper

Malen Voss, a Human Cleric (Lvl 8)

Keeper's Species

Human

3 Potions11 Misc2 Weapons1 ArmorEst. 12.6k gp

Shop Inventory

(17)
Potions3

A small phial of clear, slightly rosy liquid. Warm to the touch and smells faintly of iron.

Heals hit points when consumed.

A heavier glass vial with a deep crimson liquid. Often purchased by adventurers after a tough outing.

Heals hit points when consumed.

A heavy black-stoppered phial filled with a silver-foamed liquid. Rare and prized among those who face death often.

Heals hit points when consumed.
Miscellaneous11

A brittle parchment sealed with black wax and stamped with a pale skull motif.

A one-use spell scroll. The reader may cast the contained 1st-level spell without expending a spell slot if it is on their class list.

Thicker vellum bound with a strip of bone, the script inside smells faintly of incense and grave soil.

A one-use spell scroll. The reader may cast the contained 3rd-level spell without expending a spell slot if it is on their class list.

A thin volume titled 'Funerary Rites of Candlehearth' with annotations in the margins.

Grants advantage on Religion checks specifically related to funerary rites and corpse preparation when consulted for at least 10 minutes.

A blank spellbook bound in black leather and lined with silver leaf on the edges.

A proper spellbook for a wizard. Copying spells into it requires time and gold as normal, but pages are high quality and last longer in damp climates.

A raven-feather quill whose tip never seems to dull. The ink it draws is a deeper black than ordinary ink.

When used to copy a spell into a spellbook, reduces the gold cost and time required by half. Usable three times, recharges at dawn.

A small corked vial containing pale, fine powder. The label reads 'Powdered Bone - ounce'.

Each ounce functions as a mundane component for rituals and some necromancy spell variants that call for powdered bone.

A silk-wrapped bundle of black candles with thin silver veins. They smell of ash and myrrh.

When all ten candles are lit around a corpse and burned for an hour, they grant the officiant +2 to any single Death saving throw or Wisdom (Insight) check about the deceased taken within the next 24 hours. Consumable once per set.

A heavy ledger whose cover is studded with tiny bone plates. Ink drawn on its pages gleams faintly.

Once per long rest, after witnessing a creature die and writing its name in the ledger, the ledger grants +3 to one Intelligence or Wisdom check made to recall details about the deceased or their last hour.

A tiny velvet pouch with five white dice carved from bone. They click with a sound like fingernails on a tombstone.

When used for gambling, the holder gains advantage on gambling-related Dexterity checks or opposed checks of skill for up to one hour, three times per day. However, while carrying them, the bearer has disadvantage on Persuasion checks made to clerics or funeral officiants who sense the dice are tainted.

A small black-covered volume that leaves a faint residue of cold on your fingertips when opened.

When attuned by a spellcaster, the reader may once per long rest cast Chill Touch as if it were prepared, at spell save DC based on the reader. The tome has three charges and regains 1 charge at dawn; each cast expends one charge.

A folded map with notes in the margins, edges smudged with ash from many hands.

Provides useful local knowledge for those performing rites or seeking burial sites. Grants advantage on a single Survival or History check related to local burial locations if studied for 10 minutes.
Weapons2

A dark wand rimed with dull silver. It hums faintly when near living flesh.

Has 7 charges. Use an action to expend 1 or more charges to cast Magic Missile. Regains charges each dawn. If reduced to 0 charges there is a 10 percent chance it crumbles to dust.

A longsword with a hilt wrapped in ash-grey leather. The blade seems to drink in light.

Atk +1 to attack and damage rolls.
Armor1

A charcoal cloak with a collar embroidered in pale thread. It always seems slightly cool to the touch.

AC +1Grants bonus to AC and to all saving throws while the cloak is worn.
MA

Malen Voss

HumanClericLvl 8

Shop Atmosphere

The Pale Page is a narrow, two-story shop wedged between an undertaker's yard and a narrow alley that smells faintly of incense and ozone. Shelves lean inward as if bowed under the weight of grief. Candles burn in shallow stone basins along the aisles and their light makes the gilt lettering on the spines flicker like eyes. The owner arranges books by theme and funeral rite rather than author and will quietly lock the shop door and close the shutters a half hour before sunset to perform a private rite for any recently arrived corpse or relic. The shopkeeper is soft spoken and unnerving in the way of someone who spends more time listening than speaking. He keeps a ledger of names and a small reliquary bound to the shop that the regulars treat with reverence. Customers often leave with a solemn nod and a faint scent of myrrh lingering in their coat.
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