Thistledell's Hearth & Hex

Est. 2025 Halfling Bard (retired adventuring tinker)

Thistledell's Hearth & Hex

Merri hums tunelessly while she works; she insists customers remove muddy boots before entering and will trade a trinket and a story for a 10% discount. She kee...

ME

Shopkeeper

Merri Thistledell, a Halfling Bard (retired adventuring tinker) (Lvl 3)

Keeper's Species

Halfling

2 Potions9 Misc2 WeaponsEst. 1.3k gp

Shop Inventory

(13)
Potions2

A small glass vial of red liquid that glimmers slightly when agitated. Restores vitality when drunk.

Heal 2 HPHeals hit points when consumed (standard Potion of Healing).

A small tin of mashed herbs and balm. Alleviates aches and speeds superficial healing.

Heal 1 HPRestores hit points when applied. Also grants advantage on short-term Recovery (stabilizing) checks once.
Miscellaneous9

A rolled parchment with simple sigils allowing a single casting of a common cantrip when read aloud.

Holds a single use of a cantrip (e.g., Prestidigitation, Mending). Usable by anyone who can read the script; otherwise requires Arcana check ().

A parchment scroll with a neatly inked spell — one use only. Useful for emergencies or apprentices.

Contains a single 1st-level spell. Casting requires the spell to be on the user's spell list or an Arcana check () to use safely.

A humble bottle of blessed water; simpler than a cleric's rite but still useful against creatures of darkness.

One-time splash deals radiant damage to fiends and undead ( Dexterity save halves), or used to bless food/objects.

A worn copper coin with a tiny hand-carved foot on one side. More superstition than power, but comforting.

Minor charm: once per long rest, the holder can reroll one ability check or saving throw (must take the new result).

A stout brass lantern etched with ivy. When lit, it reveals invisible creatures and objects within 30 feet.

Reveals invisible creatures/objects while lit (30 ft). Acts as a normal hooded lantern otherwise. Uncommon magic item.

A small braided leather necklace holding a polished acorn. Warm to the touch and mildly reassuring.

Once per day the wearer can add a + to one attack roll, ability check, or saving throw after seeing the roll but before the outcome is determined.

A worn leather pouch with compartments for spell components and small bits of curiosity.

Contains common spellcasting components (chalk, string, salt, small bell, etc.).

A tin of dried bramble leaf and honey crystals. Not a potion, but restores comfort and clarity.

When brewed and drunk, grants advantage on Wisdom (Perception) checks for 10 minutes (local folk remedy effect, not magical).

A neatly sealed scroll that, when invoked, steadies a falling body like a feather.

Single use: casts Feather Fall (affects up to five falling creatures).
Weapons2

A clay-stoppered flask sealed with pitch. Breaks on impact to release sticky, burning contents.

Thrown (range 20/60). On hit deals fire and ignites target— fire at start of each turn until extinguished with an action.

A short wooden wand capped with copper that emits harmless sparks or a small blast of flame.

Contains 7 charges. Expend 1 charge to cast Produce Flame (cantrip-like) or create a harmless spark for lighting. Regains charges at dawn. If expended to 0 there's a 10% chance it cracks and becomes mundane.
ME

Merri Thistledell

HalflingBard (retired adventuring tinker)Lvl 3

Shop Atmosphere

Merri hums tunelessly while she works; she insists customers remove muddy boots before entering and will trade a trinket and a story for a 10% discount. She keeps a bowl of sugared lemon slices by the register and will not sell anything to someone who refuses a cup of tea.
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