The Ember Anvil

Est. 2025 Fire Genasi Artificer (Smith)

The Ember Anvil

Kara hums and taps the anvil in a steady rhythm; the shop is warm enough to fog breath on cold nights. She polices the shop with a skillet and prefers to hammer...

KA

Shopkeeper

Kara Ashforge, a Fire Genasi Artificer (Smith) (Lvl 4)

Keeper's Species

Fire Genasi

11 Misc4 Weapons3 Armor1 PotionsEst. 410 gp

Shop Inventory

(19)
Miscellaneous11

A full artisan's kit for metalworking: hammers, tongs, files, chisels, anvil tools and a leather roll.

High-quality tools reduce chance of botched work; well-maintained leather case smells faintly of coal and tar.

A heavy linen sack of processed coal that burns hotter and cleaner than raw coal.

Burns hotter and holds heat longer than common coal.

Flint, steel and charcloth in a small tin; the interior lining resists accidental sparks.

Easier to light in windy conditions than a typical tinderbox.

A hardened steel striker and flint for striking sparks reliably.

A thick, blackened ingot of worked iron, ready to be reshaped by a smith.

Well-forged shoes with extra rivets to handle rocky trails and hot ironwork.

Small iron nails, blackened to resist rust from exposure to ember and ash.

Thick leather apron with metal stud reinforcements — commonly worn by smiths.

Dampened scorch marks and prevents small sparks from sticking.

A small iron box inset with a warm emberstone; it hums faintly in the palm.

Once per short rest (3 uses total before requiring a day of tending), creates a controlled flame equivalent to the produce flame cantrip (flavourful casting; deals fire if used offensively). Good for lighting torches or small controlled fires.

A sealed glass vial of heated oil used for heating tongs or, in darker use, to set flammable traps.

Highly flammable; durable sealed vial but fragile if dropped.

A pocket-sized bundle of embercoal for a single night of campfire or quick forging.

Maintains a hot ember for an extended time when banked.
Weapons4

A stout dagger with a faint ember motif along the blade and a heat-tempered edge.

Blade retains a gentle warmth; pleasant to hold in cold weather but doesn't ignite flammable materials.

A well-made shortsword, edge tempered with a flash of controlled heat — decorative ember lines glow near a warm flame.

Edge glows faintly when near open flame (purely cosmetic).

A hefty warhammer with an ashen-streaked head and a leather-wrapped shaft, favored by those who work the forge.

Head can be heated by a smith to temper or brand metal without loss of balance (requires tools).

A smith's hammer with a long handle and a head milled to leave clean marks; the throat can be heated to brand wood or leather.

When heated in a forge, it keeps a hot edge for branding without chipping the hammer.
Armor3

A stout wooden shield with riveted strips of hardened black iron — light, reliable protection.

AC +2Obsidian rivets help resist chipping from heat and sparks.

Studded leather armor treated in a smoking-tar bath; tiny studs of tempered iron are sewn in for extra toughness.

AC +12Treated to resist stray sparks and light ember contact without immediate charring.

A shirt of interlinked rings, each link heat-treated during forging to increase durability.

AC +13Heat treatment reduces chance of links warping from extreme heat.
Potions1

A warm vial sealed with wax; drinking it mends flesh and mutes pain.

Heal 7 HPHeals HP when consumed (healingAmount listed is the average).
KA

Kara Ashforge

Fire GenasiArtificer (Smith)Lvl 4

Shop Atmosphere

Kara hums and taps the anvil in a steady rhythm; the shop is warm enough to fog breath on cold nights. She polices the shop with a skillet and prefers to hammer out deals rather than haggle. Every purchase is finished with a pinch of ember ash — a superstition that good metal remembers its heat.
Visual sheet

Turn The Ember Anvil into a sheet

A high-res, share-ready sheet you can post or print.