The Curious Cog & Commonplace
Est. 2025 • Gnome Artificer
The Curious Cog & Commonplace
Merrin insists customers try a 'curiosity sniff'—a soft, polite inhale from certain jars to 'unlock the memory' of an item. He keeps a teapot for guests and cat...
Shopkeeper
Merrin Quickwhorl, a Gnome Artificer (Lvl 8)
Keeper's Species
Gnome
Shop Inventory
(24)A small glass vial of ruby-red liquid that mends flesh and bone when consumed.
A length of stout rope with dozens of tiny knots and a faint smell of citrus; surprisingly supple.
A glass eye that shutters minutely when it detects motion; fits in most humanoid sockets with a drop of adhesive.
A heavy brass compass that twitches toward the holder's 'true home' (as they define it).
A glass jar filled with mismatched buttons; when the lid is off, they murmuring indistinct phrases.
A stout iron lantern with a chimney and hood; bright light 30 ft, dim 60 ft on full oil.
A palm-sized brass sundial that records the last hour of sunlight and emits a pale shimmer at dawn.
Delicately preserved iridescent wings kept in a corked vial; they never crumble.
A small deck showing nearby oddities and shops; each draw hints at a place within a day's travel.
Fine toothpicks trimmed with silver; harmless but oddly satisfying.
A small tin whistle that, when blown, perfectly mimics the call of one local bird species.
An embroidered map that depicts an alley that doesn't exist—except under certain dreamlike conditions.
A small bottle of ink that never seems to run out; the level always returns overnight.
A convincing set of false teeth—perfect for disguises. One tooth hides a tiny compartment.
A muslin bag containing an assortment of tiny, curious things: hairpins, tiny bells, a thimble with initials, a child's marble, a fingernail-sized painted portrait, etc.
Needles, thread, patches, and a tiny hammer—everything to repair clothing and minor gear.
A dull pewter button with a faint star etched on the back that warms in the hand when someone nearby lies.
An hourglass with a faint blue glow; the glass is cracked but keeps sand flowing in odd ways.
A small leather-bound journal whose pages lock when the owner sleeps.
A small silvered mirror with a hazy surface; when peered into, it shows a fragment of the last lie spoken within 30 feet.
A modest wool cloak that resists dirt and spills; looks plain but stays presentable.
A compact, well-balanced blade favored by travelers; sturdy and serviceable.
A well-crafted slingshot with a carved maple handle and braided leather sling.
A flat straw mat that folds into a tiny boat; it creaks a bit when used but stays afloat.
Merrin Quickwhorl
Shop Atmosphere
“Merrin insists customers try a 'curiosity sniff'—a soft, polite inhale from certain jars to 'unlock the memory' of an item. He keeps a teapot for guests and catalogs trades in a ledger where he draws tiny doodles of buyers. Haggling is permitted if you can trade a story or an uncommon trinket in exchange.”
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