The Glass Lantern Apothecary

Est. 2025 Rock Gnome Artificer (Alchemist)

The Glass Lantern Apothecary

The shop smells pleasantly of citrus and ozone. Shelves rattle faintly as small glass globes turn on a gear-driven display. Mira keeps a well-fed tabby cat name...

MI

Shopkeeper

Mira Fenlock, a Rock Gnome Artificer (Alchemist) (Lvl 4)

Keeper's Species

Rock Gnome

6 Potions2 Weapons7 MiscEst. 662 gp

Shop Inventory

(15)
Potions6

A clear red potion in a small glass phial. Heals its drinker when consumed.

Heal 6 HPRestores hit points when consumed.

A larger vial of deep crimson liquid. Potent healing for more serious wounds.

Heal 14 HPRestores hit points when consumed.

A sticky, amber-tinted phial. Grants the drinker an uncanny ability to scale surfaces.

For 1 hour, the drinker gains a climbing speed equal to their walking speed and advantage on Strength (Athletics) checks made to climb.

A bitter, greenish serum in a tiny vial. Helps counteract poisons.

When consumed, grants advantage on saving throws against poison for 1 hour.

A clear, slightly viscous potion that tastes faintly of salt; allows breathing underwater.

Grants the drinker the ability to breathe underwater for 1 hour.

A bubbly blue sample potion Mira made while tinkering. Effects are mild and unpredictable.

When consumed, grants a single bonus to one skill check made within the next hour (DM adjudicates). The sample occasionally fizzes and stains clothing.
Weapons2

A glass bulb filled with a volatile, sticky liquid. Toss to ignite a target.

On a hit the target takes fire damage and the flask continues to burn for a short time; flammable objects may catch fire.

A small, corked vial of corrosive liquid. Splashing it on something can eat through materials.

Effective against locks and fragile materials; may apply to disarm or destroy small items.
Miscellaneous7

A small metal tube that emits thick, choking smoke when activated.

Creates heavily obscured area (approx. 10-foot radius) for 1 minute or until dispersed. Useful for escapes or distractions.

A corked glass flask with pale, shimmering liquid. Used against undead and fiends.

On splash, harms or repels unholy creatures. Burns living creatures less reliably.

Twelve small screw-top vials for holding potions, samples, or perfumes.

A small linen pouch containing crushed, dried herbs used for poultices or simple remedies.

Used to make a quick poultice that restores hit points (nonmagical). Also used as a component for low-level potions.

A small tin of rubbed salve; warms on the skin when applied.

Heal 3 HPApply as an action to restore hit points.

A small set of rubber corks and a brass funnel for transferring liquids without spills.

Basic tools for shaping glass vials and simple alchemical apparatus. Mira will rent for a day or sell for travelers staying in town.

MI

Mira Fenlock

Rock GnomeArtificer (Alchemist)Lvl 4

Shop Atmosphere

The shop smells pleasantly of citrus and ozone. Shelves rattle faintly as small glass globes turn on a gear-driven display. Mira keeps a well-fed tabby cat named 'Fizz' who will hop into customers' laps and inspect purchases. She trades a free bandage and a small vial of herbal tea to parties who bring back empty vials or interesting reagents; a corkboard behind the counter lists local rumors pinned to little glass shards.
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