Kalista's Smithy (Keep on the Borderlands)

Est. 2026 Dwarf Commoner (Blacksmith)

Kalista's Smithy (Keep on the Borderlands)

Kalista never smiles and prefers the hammer to conversation. She keeps a small iron birdcage with a carved wooden sparrow on the shelf that she polishes nightly...

KA

Shopkeeper

Kalista, a Dwarf Commoner (Blacksmith) (Lvl 1)

Keeper's Species

Dwarf

9 Weapons6 Armor1 Potions7 MiscEst. 47.4k gp

Shop Inventory

(23)
Weapons9

A balanced steel dagger, useful for stealth and utility. Standard smith-forged blade with a wrapped leather grip.

A short, sharp blade with a tempered edge. Well-balanced for thrusting attacks.

A reliable soldier's blade. Kalista tempers these to hold a keen edge in the Borderlands.

A serviceable spear, good for foot soldiers and hunters alike.

Hand-axe forged for throwing or close combat. Balanced head and haft for repeated use.

A stout weaponsmith's club with reinforced head. Simple, brutal and reliable.

Simple shortbow made by Kalista's apprentice. Good for hunting and skirmishes.

A +1 longsword tempered and balanced by Kalista. Slightly lighter than a typical +1, with a faint line of runic work along the fuller.

Atk +1 to attack and damage rolls with this weapon (magical). Treat as an uncommon item for availability and price guidance if the DM requires it to be found rather than bought immediately. Balanced for low-level parties only as a prized purchase or quest reward rather than a casual buy for most PCs at level 3 unless they have substantial funds or special permission from Kalista to craft it on commission for extra cost and time. Kalista will accept a commission to replicate this for 500 gp plus material cost and 2 weeks of work if the party provides rare ore or a quest to obtain it. Otherwise she only sells one she has in stock for the listed price when available. (Price set to XGtE/DMG uncommon guidance.) Special note: this is intended to be a standard +1 weapon, not a legendary or campaign-breaking item. Use prudently for balancing at party level 3.

A finely tempered shortsword with faint runes along the guard. Kalista keeps one such blade for ceremonial use; she may sell it under special circumstances for parties who can prove their worth to the keep.

Atk +1 to attack and damage rolls.
Armor6

A leather cuirass reinforced with metal studs. Flexible and favored by scouts.

AC +12

A chain shirt tempered for comfort and protection. Kalista grinds each link to prevent rust.

AC +13

Overlapping iron scales sewn to a leather backing. A good balance of protection and cost.

AC +14

A round iron-rimmed shield. Kalista reworks the boss to better deflect blows.

AC +2

A simple leather cuirass patched by Kalista's assistant. Useful for new recruits and adventurers who prefer mobility.

AC +11

Kalista's Reinforced Militia Buckler: a small, reinforced shield used by keep soldiers. Heavier than a typical buckler but exceptionally sturdy.

Potions1

A standard potion brewed by local apothecaries and sometimes carried by Kalista for customers. Useful between skirmishes.

Heal 7 HP
Miscellaneous7

Kalista brands leather goods with the keep's coat of arms so soldiers and mercenaries can be identified. From bridles to spare leather armor pieces.

Quick sharpening and minor repair for a single nonmagical weapon. Performed at the counter while you wait.

General repair service. Minor repairs (bent blade, cracked shield) from 2 gp. Major restorations (replacing rivets, reforging a broken haft) 10-25 gp depending on materials and time.

Weapon smelting and disposal. The smith will accept confiscated or ruined weapons to smelt down for 1 gp per weapon plus any hauling cost.

Forge commission for a nonmagical, custom-made weapon. Turnaround 1 week. Price covers labor and basic iron/steel; exotic materials extra.

Kalista will accept commissions to attempt a +1 weapon for an up-front fee and special materials. This is rare and depends on materials and the smith's willingness to work on enchantments.

A small chest of smithing basics and travel trinkets Kalista keeps for locals and travelers: horseshoes, spare nails, iron pots, a handful of bolts, and basic metal tools.

KA

Kalista

DwarfCommoner (Blacksmith)Lvl 1

Shop Atmosphere

Kalista never smiles and prefers the hammer to conversation. She keeps a small iron birdcage with a carved wooden sparrow on the shelf that she polishes nightly. If offered a mug of strong cider and a convincing story about protecting the keep, she's liable to give a modest discount or take on a risky commission.
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