Harbor & Hedge General Emporium
Est. 2025 • Human Ranger
Harbor & Hedge General Emporium
Marta keeps a large, salt-stiff dog named Brine by the front door; he inspects newcomers with a single wag and then ignores them. The shop's shelves are a mix o...
Shopkeeper
Marta Vellor, a Human Ranger (Lvl 4)
Keeper's Species
Human
Shop Inventory
(26)Sturdy, coarse-fiber rope—good for climbing, hauling, or improvised traps.
Smooth, strong, and lighter than hemp; easier to handle and less likely to fray.
A solid iron pole—useful for vaulting, propping, or prying loose boards.
A warm, wool-lined bedroll for a comfortable night outdoors.
Dried meats, hardtack and preserved fruit that keep for weeks; compact and calorie-dense.
A treated leather waterskin filled with fresh water from Marta's cistern.
Simple fire-starting kit; reliable in damp coastal weather with care.
Wooden torches soaked in pitch—bright but smoky; useful for signaling or basic illumination.
A brass hooded lantern with a steady flame—preferred for ship cabins and muddy streets.
Set of pitons, harness, leather gloves, and small iron spikes—handy for rock faces and trees.
A hand-drawn map showing paths, coastal shoals, and the names of nearby hamlets; handy for locals.
Simple navigational tool for sailors and surveyors—useful for coastal navigation and landmark triangulation.
A brass whistle loud enough to call livestock or warn of danger across a mile of shore.
A single-use parchment inscribed with a simple exhortation—casts the Guidance cantrip for one creature.
A well-made net and assorted hooks for coastal and river fishing.
A small pouch with common sundries useful for daily life or emergency repairs.
A compact, low-magnification spyglass ideal for watching the coast or the forest line.
A carved wooden token blessed by the town's elders to comfort sailors and foragers.
Simple, balanced blade favored by townsfolk and sailors for close work.
A stout axe used both as tool and weapon; many villagers keep one aboard fishing craft.
Rugged, patched leather armor; flexible and comfortable for scouts and fishermen.
Reinforced leather with a scattering of metal studs; good protection for scouts.
A heavy, waxed cloak that repels rain and wind—a favorite of fishermen and woodsmen.
A small glass vial with a ruby liquid that mends wounds (heals HP).
Tastes faintly of iron and cinnamon; grants spider-like climbing for 1 hour.
A bitter, greenish liquid that neutralizes common poisons for a short time.
Marta Vellor
Shop Atmosphere
“Marta keeps a large, salt-stiff dog named Brine by the front door; he inspects newcomers with a single wag and then ignores them. The shop's shelves are a mix of maritime supplies and forest-forager gear—the town's isolation shows in the inventory: fewer prepared spells or exotic ingredients, more practical items and a slowly rotating handful of uncommon goods acquired from occasional traders. Marta haggles in smiles and favors rather than coin when she knows you're local. She'll trade for preserved fish, pelts, maps, or a promise to check the eastern reef for nets come harvest season.”
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