The Tempered Anvil

Est. 2025 Hill Dwarf Artificer

The Tempered Anvil

The forge is forever lit by a slow-burning coal that changes color with the mood of its owner; the proprietor insists all blades be tasted for balance (a single...

BO

Shopkeeper

Borin Ironhand, a Hill Dwarf Artificer (Lvl 8)

Keeper's Species

Hill Dwarf

10 Weapons3 Misc4 Armor1 PotionsEst. 2.4k gp

Shop Inventory

(18)
Weapons10

A well-forged steel longsword balanced for both battlefield and dueling use. Standard smith warranty for one season of travel.

A heavy, two-handed blade forged from layered steel. Good balance for cleaving through armor.

Short, quick blade with a keen edge and spring steel guard for fast strikes.

A longbow backed by a reinforced stave and sinew-laminated limbs. Good for medium-to-long range hunting.

A stout hammer balanced for both one-handed war work and battlefield use.

A precise, hand-held crossbow with a walnut stock and spliced steel bow. Easy to maintain.

A longsword tempered with faint runes along the fuller. The balance feels subtly enhanced to its wielder.

Atk This is a +1 longsword - it grants +1 to attack rolls and +1 to damage.

A shortsword forged with a thin channel in the blade that houses a fire-iron core. The core glows when called.

Atk Once per short rest, as a bonus action the wielder can cause the blade to erupt with flame, dealing an extra fire damage on its next hit.

A composite longbow with sinew-laminated limbs and subtle runic inlay for steady draw and improved accuracy.

Atk Grants a bonus to attack and damage. When used against beasts or large hunting quarry, the wielder gains a +1 circumstance bonus to tracking-related checks while the bow is in their possession.

A heavy maul forged with attention to balance and a reinforced haft. More durable than common mass-produced examples.

No magical bonuses - superior craftsmanship improves durability and balance. Suitable for custom engraving at additional cost.
Miscellaneous3

Twenty well-made arrows, fletched and straightened. Reliable flight and standard weight.

Custom forging service - the smith will reshape or re-balance a single nonmagical weapon (handle modification, change of edge, minor inlays).

Superior whetstone - lasts longer than common stones and holds a finer edge. Favored by traveling bladesmen.

Armor4

A round shield with iron rim and leather strap. Offers a reliable +2 to AC when wielded.

AC +2

Interlocked rings of tempered steel. Heavier than chain shirt but offers superior protection.

AC +16

Studded leather crafted from hardened hide and riveted studs; favored by scouts and light fighters.

AC +12

A reinforced heater shield with a faintly glowing boss. Feels reassuring in the hand.

AC +3While attuned and wielded, this shield grants a total of +3 to AC.
Potions1

A small glass vial filled with a glimmering red liquid. The most common restorative potion adventurers buy.

Heal 7 HPDrinking or administering a potion takes an action
BO

Borin Ironhand

Hill DwarfArtificerLvl 8

Shop Atmosphere

The forge is forever lit by a slow-burning coal that changes color with the mood of its owner; the proprietor insists all blades be tasted for balance (a single bite to the flat - purely ceremonial). The shop hums with the soft ringing of test-strikes and a ledger heavy with bartered favors.
Visual sheet

Turn The Tempered Anvil into a sheet

A high-res, share-ready sheet you can post or print.