Hraevik's Hearthforge
Est. 2025 • Hill Dwarf Artificer (Smith)
Hraevik's Hearthforge
The shop is a low-ceilinged cavern lit by a ring of slow-burning forge coals; every surface bears soot and hammered patterns. Hraevik hums an old mountain hymn ...
Shopkeeper
Hraevik Ironbraid, a Hill Dwarf Artificer (Smith) (Lvl 5)
Keeper's Species
Hill Dwarf
Shop Inventory
(18)A stout, well-balanced warhammer favored by mountain clans. Forged with a slightly longer haft for reach.
Double-edged battleaxe with a dwarven knotwork pattern on the haft.
A compact handaxe, balanced for throwing and close combat. Leather-wrapped haft.
A compact blade favored by guards and scouts. Slim, with a greataxe-inspired ricasso.
A heavy greataxe carved with clan runes along the haft. Designed to cleave through armor.
A stout crossbow with reinforced limbs and a quick-release trigger — made to resist the chill metal of the mountains.
Twenty fletched wood-shaft arrows, hardened tips. Cheap, dependable ammunition.
Tongs, hammers, files, punches and small anvil tools in a canvas roll—everything a field smith needs.
A heavy bar of worked iron, suitable as raw material for weapons, horseshoes, and repairs.
A set of forged iron horseshoes, fitted and nailed by the smith.
A sturdy round shield with iron bands. Standard issue in many dwarven militias.
Interlocking rings of tempered steel. Heavy but reliable protection.
Tough leather reinforced with riveted studs—made to resist cold and abrasion.
A small, warm-red vial that closes wounds and steadies the spirit when drunk.
A viscous potion smelling faintly of iron that stiffens the drinker's grip and limbs for climbing.
A compact dwarven hammer with a single rune along the poll. When thrown, the rune hums and the hammer strikes truer.
A hammer blessed with a faintly glowing rune etched into its face. Favored by captains and expedition leaders.
A shield reinforced with layered tempered steel and a subtle rune band—adds more than mere iron to defense.
Hraevik Ironbraid
Shop Atmosphere
“The shop is a low-ceilinged cavern lit by a ring of slow-burning forge coals; every surface bears soot and hammered patterns. Hraevik hums an old mountain hymn as he works. A mechanical ram (a battered clockwork trinket Hraevik keeps repairing) sits near the door and butts anyone who tries to haggle too long. He accepts ore or trade-in for partial payment and offers free basic sharpening to customers who buy arms or armor from him.”
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