Tallows' Roving Pack

Est. 2025 Halfling Rogue

Tallows' Roving Pack

Tallows' Roving Pack is not a fixed storefront but a battered two-wheeled caravan painted in a patchwork of faded banners. Merin Tallows, a halfling with ink-st...

ME

Shopkeeper

Merin 'Maphand' Tallows, a Halfling Rogue (Lvl 4)

Keeper's Species

Halfling

16 Misc5 Weapons3 Armor2 PotionsEst. 1.1k gp

Shop Inventory

(26)
Miscellaneous16

Dried meats, hard bread, and small preserved vegetables packed for a single day on the road.

A sturdy bedroll with a water-resistant underside; better padding than the average beggar's roll.

Reliable braided hemp rope, rated for most climbing and binding tasks.

A standard wooden torch wrapped in pitch; sheds light and burns about an hour.

Box of flint, tinder, and a small steel—useful for starting fires quickly.

Leather waterskin with a waxed interior; holds about 4 pints.

Bandages and salves for stabilizing the wounded without magic.

Allows stabilization without a Medicine check; contains 10 uses.

A compact set of picks, files, and other small tools for disabling locks and traps.

A small kit containing 10 pitons, a hammer, and a 50 ft. spare line.

A rolled parchment inscribed with the words to cast detect magic once.

Single use: casts detect magic (concentration up to 10 minutes).

A weathered scrap showing the approaches to Blackford Ridge and a hand scrawl noting 'old well'.

Contains a 50% chance to give a useful hint about landmarks when used for navigation (DM call).

A dull silver coin with a smiling face stamped into it; Merin swears it 'brought him home twice'.

No official magic; often believed to grant small luck. (Some buyers use it as an inspiration token.)

Light flammable oil useful for lanterns or setting fires.

Can be used to coat weapons for extra fire damage at GM discretion.

Forged iron hook with a short, sturdy swivel and clasp for rope.

A polished bronze spyglass with a focusing ring; magnifies distant objects.

Gives disadvantage on Stealth checks if you are observed using it from a close range.

A carefully drawn map useful to merchants and traders traveling the regional crossroads.

Contains annotations by Merin about local watering holes, toll posts, and a safe campsite.
Weapons5

A light, versatile blade favored by scouts and rogues. Finesse and light properties.

Short blade with a balanced grip; can be thrown up to 20/60 ft.

A reliable shortbow with a quiver of 20 iron-headed arrows.

A compact crossbow good for ambushes; included bolts are iron-tipped.

Reload takes an action.

A well balanced shortsword etched with faint runes; clearly enchanted to strike truer.

Atk This is a +1 magical weapon (adds +1 to attack and damage rolls).
Armor3

Light armor favored by scouts. Allows mobility while granting modest protection.

AC +11

Leather reinforced with metal studs; a good balance of protection and stealth.

AC +12

A stout wooden shield rimmed with iron; can block blows in a tight fight.

AC +2
Potions2

A small glass vial with a rosy red liquid that knits flesh when drunk.

Heal 7 HPHeals HP when consumed (average 7).

Makes your limbs surer for an hour, allowing easier scaling of obstacles.

For 1 hour: climbing speed equals walking speed and advantage on Strength (Athletics) checks to climb.
ME

Merin 'Maphand' Tallows

HalflingRogueLvl 4

Shop Atmosphere

Tallows' Roving Pack is not a fixed storefront but a battered two-wheeled caravan painted in a patchwork of faded banners. Merin Tallows, a halfling with ink-stained fingers and quick eyes, sits atop crates and trunks each morning and night—pulling out goods from secret compartments and rattling off prices in a singsong voice. He is an ex-scout who earned the nickname 'Maphand' for his habit of folding tiny map scraps into the lining of his coat; he collects unusual fragments and trades them like currency. He hums tunelessly while he works, counts coins aloud in a mix of common and halfling sayings, and always offers tea to a wary buyer. Merin is fond of swapping stories for discounts: a good tale or useful rumor can shave a few silver from an item's price. He restocks irregularly (every fortnight on average) and is known to vanish at the first sign of local magistrates—returning weeks later with new trinkets and the odd magical oddity picked up from other traveling merchants. He dislikes bargaining over items clearly meant for survivors or the desperate, and makes a point of tucking a free ration into the hands of any child he meets.
Visual sheet

Turn Tallows' Roving Pack into a sheet

A high-res, share-ready sheet you can post or print.