Sagebrush Sundries
Est. 2026 • Human Artificer
Sagebrush Sundries
The shop keeps a live tumbleweed behind the counter that 'sniffs' newcomers. Marta plays a short harmonica tune whenever a stranger asks for a firearm-like item...
Shopkeeper
Marta "Dust" Calhoun, a Human Artificer (Lvl 5)
Keeper's Species
Human
Shop Inventory
(23)A common utility blade favored by trail hands and scouts. Light, easy to hide, and serviceable in a pinch.
A reliable sidearm with a balance of reach and speed. Common among frontier rangers.
A well-crafted longsword with a leather-wrapped hilt. Good for fighters and mercenaries.
A compact bow that is light and quick to use on the trail.
A light crossbow for hunters and guards, robust and easy to maintain.
A magically slackened lasso that tightens on command; favored by frontier law keepers.
Simple leather armor. Flexible and quiet; a favorite of scouts and riders.
A step up from plain leather; offers better protection while remaining light.
A common healing draught: warm, slightly sweet, and a lifesaver after a scuffle.
A thick glass flask filled with a vaporous brew. Useful for cover or distraction.
A full thieves' kit in a leather roll. Standard issue for explorers and discreet hands.
A pouch of compartments for the tiny bits and pieces that certain spells require.
Sturdy rope for climbing, tying pack animals, or pulling a stuck wagon.
A tin of torches for travel after sundown. The vendor ties them with sage twine.
A simple bedroll, patched but dry. Better than sleeping on the dirt.
A day's worth of salted meat, hardtack, and dried fruit. Filling and long-lasting.
Holds about 4 pints. Sold cleaned and waxed for long journeys in dusty country.
A standard healer's kit. Useful for stitching wounds and keeping a wounded companion alive.
A lantern to keep the darkness at bay. Comes cleaned and fitted with a spare wick.
A sun-bleached bandana sold as both a fashion and a minor charm of presence.
A local service: wanted posters, reward flyers, and lost-animal notices printed on weatherproof paper.
A decorative spur rumored to quicken reflexes. Mostly worn by riders and trackers.
A brass-capped alchemical round that adds a burst of heat on impact. Sold singly or by strip.
Marta "Dust" Calhoun
Shop Atmosphere
“The shop keeps a live tumbleweed behind the counter that 'sniffs' newcomers. Marta plays a short harmonica tune whenever a stranger asks for a firearm-like item. She prices suspiciously low for heroes who buy her brand of 'trail insurance' (a two-sentence note that promises a favor).”
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