Granthem Armory & More
Est. 2025 • Dwarf Fighter (Blacksmith background)
Granthem Armory & More
Harrim taps a rhythm on anvils when thinking; he refuses to sell weapons to anyone who won't allow a quick strength-of-grip test (friendly, few hits). He habitu...
Shopkeeper
Harrim Granthem, a Dwarf Fighter (Blacksmith background) (Lvl 8)
Keeper's Species
Dwarf
Shop Inventory
(19)Well-made studded leather tailored to fit most adults. Treated to resist moisture and staining.
A reliable chain shirt offering flexible protection without being overly encumbering.
Full chain mail; heavy but durable. Comes with a warranties on links for three months if purchased here.
A stout wooden shield with an iron rim. Well-balanced and reliable.
A finely finished longsword with a balance point that feels natural to most users.
Forged by Harrim himself; a dependable hammer that holds an edge and a temper.
A balanced javelin that can turn into a bolt of lightning when thrown (charges reset at dawn).
A +1 longsword with a hairline rune along the blade. Adds to attack and damage rolls.
A longsword whose blade can ignite to deal extra fire damage. A favorite with mercenaries and monster-hunters.
A dark-steel shield with a faint glow when danger is near. Grants extra protection.
A breastplate with adamantine links at stress points. Natural attacks that would crit are hardened to normal hits.
Heavy chain mail reinforced with adamantine rings. Extremely resistant to critical strikes.
Sturdy leather boots with springs in the heel. Helps the wearer move with better agility.
Small spiky obstacles for slowing pursuers. Useful for traps and defense of camp approaches.
A small kit of repair tools, replacement pommels, leather wraps, and two whetstones for field maintenance.
A pungent mixture that grants advantage on saving throws against poison for 1 hour when consumed.
A bright red potion that mends serious wounds when consumed.
Harrim and his apprentices can patch dents, replace rivets, and refit armor. Rush jobs cost double.
Harrim will fit armor to a creature's frame or broker local enchanters for minor enchantments—the pricing depends on materials and enchantment level.
Harrim Granthem
Shop Atmosphere
“Harrim taps a rhythm on anvils when thinking; he refuses to sell weapons to anyone who won't allow a quick strength-of-grip test (friendly, few hits). He habitually polishes any metal brought into the shop on the spot and insists on a cup of strong tea for long negotiations.”
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