Ironbeard Facets

Est. 2025 Dwarf Artificer

Ironbeard Facets

Grundin hums old quarry shanties while he works and keeps a small, perfectly round collection of spent polishing stones in a locked drawer. He measures any offe...

GR

Shopkeeper

Grundin Ironbeard, a Dwarf Artificer (Lvl 7)

Keeper's Species

Dwarf

1 Weapons2 Potions11 Misc1 ArmorEst. 35k gp

Shop Inventory

(15)
Weapons1

A masterfully forged warhammer from the Ironbeard forge. Balanced for throwing or two-handed strikes, inlaid with small cut gems that catch the light.

Atk Minor gem inlay sheds dim light in a 5-foot radius while held.
Potions2

A clear vial containing a red liquid. Heals a small amount of hit points when consumed.

Heal 6 HP

A stronger restorative potion in a squat crystal phial. Best kept for serious wounds.

Heal 14 HP
Miscellaneous11

A hammered silver ring favored by caravan guards and prospectors for the small but reliable protection it offers.

AC +1Grants bonus to AC and to saving throws while worn.

A stout amulet passed down through several craftsmen; it steadies the bearer's body against fatigue and poison.

Sets the wearer's Constitution score to 19 while worn.

A comforting charm used by miners and expedition healers to keep comrades from slipping away in deep tunnels.

While attuned, you stabilize automatically when reduced to 0 hit points. When you roll Hit Dice to regain hit points, double the number of hit points it restores.

A common but well-cut blood ruby, suitable for setting in rings or small pendants.

A star sapphire with a velvety sheen. Highly prized for signet rings and high-end pieces.

The jeweler's toolkit used for cutting, setting, and repairing gems and small metalwork.

A finely ground monocle used by gemcutters to inspect facets and inclusions.

When used to examine gems or small mechanical details, grants a bonus to Investigation or Perception checks for up to 1 hour. Recharge after a long rest.

A lens favored by appraisers; it brings out faint auras in magic items and can reveal concealed enchantments.

Once per long rest, while peering through the lens you can cast detect magic. Duration is the normal spell duration; no spell slot required.

A sentimental piece crafted by a stonemason to honor the memory of an ancient hall. Useful for archaeologists and delvers.

Once per day the wearer may call upon the necklace to gain advantage on a single History or Intelligence (Investigation) check related to stonework, masonry, or dwarven halls.

A small luckstone carved from deep-earth crystal. Carried by prospectors and duelists alike.

Requires attunement. While attuned, grants a bonus to ability checks and saving throws.

An affordable necklace made for caravan trade. Stylish, durable, and easily repaired.

Armor1

A snug cloak trimmed with cut stones and mithril thread. Practical and protective on mountain roads.

AC +1Grants bonus to AC and saving throws while worn.
GR

Grundin Ironbeard

DwarfArtificerLvl 7

Shop Atmosphere

Grundin hums old quarry shanties while he works and keeps a small, perfectly round collection of spent polishing stones in a locked drawer. He measures any offered rock twice before he speaks on its worth and gives a free polish once per customer visit.
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