The Salted Reliquary

Est. 2025 Human Cleric (Tempest Domain)

The Salted Reliquary

Sister Marelle ends every sale with a brief salt-blessing and a damp cloth pressed to the customer's brow. The store smells of ozone, seaweed, and incense; smal...

SI

Shopkeeper

Sister Marelle Tidewarden, a Human Cleric (Tempest Domain) (Lvl 5)

Keeper's Species

Human

8 Misc4 Weapons3 Armor2 PotionsEst. 3.6k gp

Shop Inventory

(17)
Miscellaneous8

Sturdy, salt-treated rope with a braided core. Rings of faint sea-salt and kelp caught in its fibers.

Resists rot for 1 month in saltwater

A double-stitched hide waterskin blessed at the temple; keeps water cool and tastes faintly of brine.

A drink from a waterskin blessed by the temple grants advantage on simple swimming checks once per day (if the DM allows)

Salt-cured fish, hardtack, and citrus packets to stave off scurvy during short voyages.

A temple-inked scroll that, when read, creates a bank of obscuring mist. Used by watch crews and fogwardens.

Contains the Fog Cloud spell (1st level). Single use; caster must be able to cast the spell or make an Intelligence (Arcana) check to activate.

A polished conch shell said to be hollowed from a shell under the temple's altar. Humble sailors believe it brings calm seas.

Once per long rest, blowing the conch grants the users on the same vessel advantage on Wisdom (Perception) checks and advantage on Wisdom saving throws against fear for 1 hour. Additionally, the sound can be heard up to 600 feet over open water.

A fragrant bar used by sailors and clergy. Cleans grime and wards off minor sea skin infections.

Treating a 1-hour rest with a wash using the soap grants one creature +1 temporary hit point (single-use per bar) to help with chill and salt-induced fatigue (DM fiat).

Hooks, lines, lead sinkers, and a small box of bait. Enough for several days of light fishing.

A laminated chart of East Waves Tower City’s harbor currents, tides, and hidden shoals — compiled by temple mariners.

When consulted before travel, the map grants advantage on one Navigator's tool check or Survival check related to coastal navigation per voyage.
Weapons4

Weighted net used by local fishermen; useful for capturing small creatures or restraining foes.

Functions like a net (restrains on hit); throws up to 15 feet

A heavy, barbed spear intended for whales and big fish — throws slower but can hold a creature to a surface.

On a successful hit against a Large or smaller creature, Strength save or be considered grappled to the harpoon's anchor point (ship, pier) until freed

Three-pronged spear, balanced for both shipboard use and as a martial weapon on shore.

A finely woven net trimmed with tiny polished shells blessed in a consecration rite. Designed by the temple to entangle blasphemous sea-spirits or aggressive sea fauna.

Functions as a net. Once per dawn when cast into moving water, the net clings to a targeted creature (no save) and restrains it for 1 round as spectral kelp tightens. Usable 1/day.
Armor3

Treated to resist salt and mildew; lightweight and popular with harbor guards and deckhands.

AC +11No disadvantage for swimming while worn; resists salt corrosion.

A stout wooden shield painted with the three-wave sigil of the water god; surprisingly resilient.

AC +2Grants +2 AC when equipped. Once per long rest, bearer may call on the sigil to grant resistance to cold or bludgeoning damage for 1 minute (temple blessing).

A dark, leathery cloak trimmed in pearlescent scale. Allows wearers to move through water with ease.

While wearing this cloak and hooded, you can breathe underwater, and you gain a swimming speed of 60 feet. (Standard DMG item effect.)
Potions2

A common glass vial of ruby-red liquid. Heals minor wounds.

Heal 2 HPHeals hit points when consumed (standard potion of healing effect)

A larger crystal phial; the water is infused with salt and holy consecration.

Heal 4 HPHeals hit points when consumed
SI

Sister Marelle Tidewarden

HumanCleric (Tempest Domain)Lvl 5

Shop Atmosphere

Sister Marelle ends every sale with a brief salt-blessing and a damp cloth pressed to the customer's brow. The store smells of ozone, seaweed, and incense; small prayer shells hang above the doorway and a weathered bell rings when a thunderstorm approaches. Bargaining is welcome if you trade something of seafaring provenance (maps, coral, rare fish), and holy donations to the East Waves Temple earn you discounts or a free cleansing rinse.
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