The Embered Anvil

Est. 2026 Hill Dwarf Cleric (Forge Domain)

The Embered Anvil

The forge always has one stubborn ember that never fully dies; Bram greets customers by offering a small scrap of glowing coal as a keepsake when they buy an en...

BR

Shopkeeper

Bram Ironforge, a Hill Dwarf Cleric (Forge Domain) (Lvl 6)

Keeper's Species

Hill Dwarf

5 Weapons5 Armor4 Misc2 PotionsEst. 21.2k gp

Shop Inventory

(16)
Weapons5

A well-balanced longblade forged from quality steel. Comfortable haft and keen edge.

Standard martial weapon from the Player's Handbook

A heavy-headed hammer with a solid haft. Good for clerics, fighters, and anyone who likes bone-crunching strikes.

Typical PHB warhammer construction

A finely balanced longsword subtly runed to grant a bit of extra edge in battle.

Atk Grants +1 to attack and damage rolls

A sword whose edge runs with cold-forged flame. The smith says the fire burns hot but clean.

When activated with a bonus action, the blade sheds bright light 40 ft and deals an extra fire damage on hit

A custom-made mace from the forge's experimental run. Bram calls it Smolderbrand.

Atk Small built-in rune can add fire damage once per day on command
Armor5

Interlocking rings hammered and riveted for durability. Lined with padded gambeson to reduce chafing.

AC +16Standard PHB chain mail

A breastplate crafted for better mobility; good for frontline fighters who like lighter encumbrance.

AC +14Well-balanced plate segments for mobility

A half-plate set offering extra protection across the torso and shoulders without full plate weight.

AC +15Sturdier than breastplate, frequent choice for veteran soldiers

A sturdy round shield of reinforced wood and iron rim. Took several hits in the shop's training dummy.

AC +2Standard PHB shield

A breastplate reinforced with adamantine filaments. Orders like this take time and coin.

AC +16Armor is treated as adamantine: a critical hit against wearer is treated as a normal hit
Miscellaneous4

Fletched arrows with steel tips and straight shafts. Sold in bundles of 20.

Affordable supply for adventurers and militia

Heavy leather gauntlets lined with iron bands. They thrum faintly with latent power.

Sets the wearer's Strength score to 19 while worn (no effect if Strength is already 19 or higher)

A heavy blackened cloak with silver-threaded hems. Offers a subtle ward to the wearer.

AC +1Grants bonus to AC and to saving throws while worn

A well-maintained set of tools every blacksmith should own. Comes in a leather roll.

Grants advantage to checks to repair or craft metal items for those proficient
Potions2

A common vial of restorative crimson liquid. Favored for short-term recovery in the field.

Heal 7 HPHeals hit points when consumed; bonus action to drink

A stronger healing draught; more expensive but far more effective in a pinch.

Heal 14 HPHeals hit points when consumed
BR

Bram Ironforge

Hill DwarfCleric (Forge Domain)Lvl 6

Shop Atmosphere

The forge always has one stubborn ember that never fully dies; Bram greets customers by offering a small scrap of glowing coal as a keepsake when they buy an enchanted item. He hums old dwarven smithing rhymes while he works and will haggle if you bring in trade-in armor or a rare ore sample.
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