Bram's General Stores
Est. 2025 • Human Commoner (merchant)
Bram's General Stores
Bram's General Stores is a cluttered, low-ceilinged room that smells of cured meat and lamp oil. Shelves are labeled by scribbled chalk and a cracked bell hangs...
Shopkeeper
Bram Weller, a Human Commoner (merchant) (Lvl 4)
Keeper's Species
Human
Shop Inventory
(24)Dried meats, hard bread, cheese and a small pouch of mixed grain — basic field rations.
Sturdy leather waterskin with a cork stopper.
A wooden torch soaked in pitch — burns for about 1 hour.
A travel bedroll; not luxurious but keeps out ground damp and bugs.
Tough, reliable rope used for hauling, climbing and tying.
Lamp oil; also useful as an improvised weapon when ignited.
A glass lantern with a hood to reduce glare; useful in variable lighting.
Bandages, salves and splints used to stabilize the injured (10 uses).
Basic scribe set for letters, receipts and maps.
Simple wax candles; burned in pairs for illumination and ritual use.
A bar of coarse soap and a lump of tallow for lamps or greasing leather.
Rugged everyday clothing suitable for farmers, traders and travelling folk.
Local specialty — smoky, tangy beef jerky cured with rosemary and dried plums.
Local tavern ale sold to-go in a ceramic pitcher.
Hand-drawn map showing roads, ponds, common landmarks and rough distances within 20 miles of Varyth.
A moderately good iron padlock, keyed for the owner; can be drilled by determined thieves.
A simple rope ladder handy for barn lofts and cisterns.
A basic steel dagger, useful as a tool or last-resort weapon.
A reliable one-handed blade favored by guards and shoppers who want protection.
A compact crossbow suitable for hunting and defense; includes 20 iron bolts.
Padded leather reinforced with small metal studs; offers good mobility.
Round wooden shield bound with iron; common for militia and caravaneers.
A small vial which restores vigor when drunk (50 HP? see 5e rules: ).
Grants climbers advantage and climbing speed for a short time.
Bram Weller
Shop Atmosphere
“Bram's General Stores is a cluttered, low-ceilinged room that smells of cured meat and lamp oil. Shelves are labeled by scribbled chalk and a cracked bell hangs above the counter; Bram rings it to call for gossip rather than announcements. He knows the regular routes for caravans and will barter small discounts for farm produce, gossip, or favors. Locals leave small trinkets in a corner 'on account' and sometimes sell off oddities found on the road; Bram proudly displays these as 'Found in Varyth' curios.”
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