Dravik's Ironworks and Sundries
Est. 2026 • Human Commoner
Dravik's Ironworks and Sundries
The shop always smells of coal and hot iron. A half-melted tin soldier sits on the windowsill and the owner whistles old mining tunes while working. He keeps a ...
Shopkeeper
Dravik Harl, a Human Commoner (Lvl 2)
Keeper's Species
Human
Shop Inventory
(20)A short-bladed dagger with a leather-wrapped hilt. Useful as a tool for cutting rope and for self-defense.
A stout axe used by woodcutters and miners alike. Handy for chopping and throwing.
A common short sword kept for customers who want a proper blade for hunting or defense.
A simple spear used for hunting and as a multipurpose tool in the fields and mines.
A round iron-rimmed shield patched from older pieces; solid and repairable.
Well-oiled leather armor suitable for rangers, scouts, and village guards.
Smith's tools: everything needed to shoe a mule, mend a plow, or re-forge a rusted hinge.
Crowbar used by miners and carpenters for prying and leverage.
Hemp rope, 50 feet.
Pitons, pack of 10.
Hooded lantern, handy for miners and night-watchers.
Torches, bundle of 10.
Flask of oil.
Arrows, bundle of 20.
Whetstone.
Portable bellows for field repairs and small forging tasks.
Miner's pick: a miner's everyday tool for breaking rock and extracting veins.
Sledgehammer for breaking larger rocks and splitting timbers.
Reinforced Mining Pick (artisan's special). Slightly heavier and better-balanced than a common pick.
Potion of Healing (common). A small glass phial of rosy liquid that mends wounds.
Dravik Harl
Shop Atmosphere
“The shop always smells of coal and hot iron. A half-melted tin soldier sits on the windowsill and the owner whistles old mining tunes while working. He keeps a small coal-streaked ledger of barters and accepts odd trade-ins of mined ore and furs. If asked about the back door, he will always deflect with a joke about the forge's 'temperamental' bellows.”
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