Durgan's Ironworks and Arms
Est. 2026 • Dwarf Fighter
Durgan's Ironworks and Arms
The shop smells of hot iron, beeswax, and coal smoke. Durgan whistles old dwarven tunes while he works and offers a free sharpen to any customer who tells a goo...
Shopkeeper
Durgan Ironmind, a Dwarf Fighter (Lvl 5)
Keeper's Species
Dwarf
Shop Inventory
(18)A balanced steel dagger, a smith staple for scouts and rogues.
Light, well-tempered blade favored by duelists and rangers.
A long, balanced blade hammered and quenched in Durgan's forge.
A stout, single-headed axe with a haft wrapped for grip.
Throwing-capable handaxe, balanced for both woodwork and war.
Light crossbow with well-cut string and a bronze prod.
Simple shortbow carved from yew and strung with sinew.
A masterwork longsword tempered in Durgan's secret quench. Feels lighter and keener in hand.
A handaxe with an inset iron rune; its haft vibrates faintly after a throw.
A quiver's worth of well-fletched iron-headed arrows.
A sticky glass flask of volatile oil that ignites on impact.
A craftsman's set for forging and repairing weapons and armor.
A pocket whetstone and a small bottle of oil for upkeep between battles.
A rune-etched sharpening stone sold singly in a waxed pouch.
A round iron-bound shield, rim reinforced and painted with the forge sigil.
Studded leather made from hardened hides and riveted studs; favored by scouts.
A small reinforced buckler with a faintly glowing rim; lightweight and perfectly balanced.
A clear glass phial of red liquid. A common emergency healing aid.
Durgan Ironmind
Shop Atmosphere
“The shop smells of hot iron, beeswax, and coal smoke. Durgan whistles old dwarven tunes while he works and offers a free sharpen to any customer who tells a good battle tale. A small chalkboard by the door lists "Forge Hours" and a running tally of commissioned pieces; the anvil is scarred with initials of customers who paid in ale instead of coin.”
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