Gromm's Bone-Anvil

Est. 2025 Half-Orc Barbarian

Gromm's Bone-Anvil

The anvil sits atop a slab of stone scored with claw marks. Bone trophies hang from the rafters. Gromm sings a low droning hammer-song when working and will cha...

GR

Shopkeeper

Gromm Stonejaw, a Half-Orc Barbarian (Lvl 3)

Keeper's Species

Half-Orc

10 Weapons3 Armor2 Potions7 MiscEst. 250 gp

Shop Inventory

(22)
Weapons10

Stout, razor-edged throwing axe favored by raiders. Balanced for throwing or close combat.

Reliable chopping weapon, solid for tough hides and bone.

A single-edged sword with a crude but reliable fuller. Useful for both slashes and stabs.

Light, quick blade made for slashing or stabbing in tight quarters.

Common spear, thrown or used in formation. Simple, reliable iron tip set in a wooden shaft.

A compact hunting bow made for quick shots from cliffs and hides.

Simple mechanical crossbow. Slower to fire but packs a punch.

Simple spear-like javelin used for hunting or skirmishes.

Heavy bludgeoning weapon favored for smashing shields and skulls. Raw and brutal.

Crafted for hunters. Not magical but shaped to bite into animal hide.

On a hit against a non-humanoid beast, deals +1 slashing damage as barbs open the hide.
Armor3

A battered oak shield rimmed with iron. Adds a reliable measure of protection.

AC +2

Simple leather armor, patched with bone plates. Light and allows freedom of movement.

AC +11

Studded leather offering better protection while remaining quiet and mobile.

AC +12
Potions2

A stitched hide vial of reddish liquid. Restores a small amount of health when drunk.

Heal 7 HP

A foul-sweet horn of fermented mead brewed with ironroot and crushed bone. Used by raiders to sharpen muscle and fury.

Grants advantage on Strength checks and Strength saving throws for 1 minute. After effect ends, the drinker has disadvantage on Wisdom saving throws for 1 hour as the bloodfire settles.
Miscellaneous7

Coarse rope for climbing, tying prey, or hauling gear.

A torch soaked in pitch. Burns for about an hour.

Dried meat, stale rootcakes and salted fat. Keeps you moving on the trail.

Used to start fires and light torches. A basic survival tool.

A grit stone to sharpen edges and keep weapons serviceable.

A stitched waterskin, capable of holding a few days' worth of water if filled.

A flask of lamp oil, useful for lighting and crude traps.

GR

Gromm Stonejaw

Half-OrcBarbarianLvl 3

Shop Atmosphere

The anvil sits atop a slab of stone scored with claw marks. Bone trophies hang from the rafters. Gromm sings a low droning hammer-song when working and will challenge customers to tell a hunting story before giving a discount. Payment in pelts or favors sometimes counts as partial payment.
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