Merris' Sundry & Provisions

Est. 2025 Human Rogue

Merris' Sundry & Provisions

Owner counts every third coin out loud, polishes an odd item at closing, and keeps a jar of smooth river stones by the counter to flip when deciding a small fav...

ME

Shopkeeper

Merris Tallow, a Human Rogue (Lvl 4)

Keeper's Species

Human

3 Weapons3 Armor1 Potions13 MiscEst. 442 gp

Shop Inventory

(20)
Weapons3

A well-made steel shortsword, balanced for quick strikes. Good condition, leather-wrapped grip.

A simple light crossbow, suitable for most new crossbowmen. Comes oiled and with one spare string.

A sharp dagger with a brass guard. Useful as a backup weapon or tool for survival tasks.

Armor3

A studded leather cuirass reinforced with small metal studs. Light and quiet, favored by scouts and rogues.

AC +12

Soft leather armor treated to resist weather. Good starter armor for lightly armored characters.

AC +11

A round wooden shield with iron rim and a painted town crest. Sturdy and well-balanced.

Potions1

A small glass vial of ruby-colored liquid. Heals fresh wounds and bruises when drunk.

Heal 7 HPCures minor wounds; consumed on use.
Miscellaneous13

A quiver filled with twenty serviceable arrows. Good quality for hunting or combat.

A coil of sturdy hemp rope, fifty feet long. Useful for climbing, tying, and traps.

A small glass flask of lamp oil. Good for lanterns and torches.

A leather-bound backpack. Useful for carrying supplies and adventuring gear.

A rolled canvas bedroll, lightly padded. Keeps you off the cold ground.

A bundle of wooden torches. Handy for exploring caves and dark corridors.

A stitched leather waterskin. Useful for keeping water on long journeys.

A neatly kept set of thieves' tools in a leather roll. Favored by lockpickers and rogues.

A jar of thick salve made from local herbs. Not magical but effective for common wounds.

When applied as part of a short rest, grants advantage on the next Medicine check to stabilize a creature within 24 hours.

A hand-forged lantern whose glass has veins of orange glass. The fuel burns steady and warm.

Once per day: while lit, creatures within 10 feet have advantage on saving throws against effects that cause vulnerability or damage from extreme cold for 1 hour.

A polished wooden charm carved with a compass rose. Popular with scouts and rangers.

A 3x field spyglass with brass tubing. Useful for scouting from elevated positions.

A quill whose shaft has been lacquered and balanced. Not magical, but prized by scribes.

ME

Merris Tallow

HumanRogueLvl 4

Shop Atmosphere

Owner counts every third coin out loud, polishes an odd item at closing, and keeps a jar of smooth river stones by the counter to flip when deciding a small favor.
Visual sheet

Turn Merris' Sundry & Provisions into a sheet

A high-res, share-ready sheet you can post or print.