Theriacal Herbs

Est. 2026 Half-elf Druid

Theriacal Herbs

The shop smells of dried herbs and brine; wind-chimes made from sea-glass tinkle whenever the tide is high. The owner scribbles notes in the margins of old ship...

MA

Shopkeeper

Maris Thorne, a Half-elf Druid (Lvl 6)

Keeper's Species

Half-elf

5 Potions8 MiscEst. 776 gp

Shop Inventory

(13)
Potions5

A small, crimson vial containing the classic healing draught. Drinking it restores wounds quickly; useful to carry in emergencies. ([dndbeyond.com](https://www.dndbeyond.com/magic-items/4708-potions-of-healing?utm_source=openai))

Heal 7 HPRestores hit points when consumed.

A stronger red potion; clotted with silver threads when stirred. Best for mid-combat recovery or serious wounds. ([acodcha.github.io](https://acodcha.github.io/dnd5e-companion/docs/consumable_magic_items/?utm_source=openai))

Heal 14 HPRestores a larger amount of hit points when consumed.

A cloudy sea-green vial whose scent resembles kelp and distant waves. A favourite of local fishermen and mariners. ([acodcha.github.io](https://acodcha.github.io/dnd5e-companion/docs/consumable_magic_items/?utm_source=openai))

Grants the drinker the ability to breathe underwater for 1 hour.

A syrupy potion that smells faintly of stone dust. Handy for boarding actions and cliffside work. ([worldanvil.com](https://www.worldanvil.com/block/1402005?utm_source=openai))

Grants a climbing speed equal to walking speed and advantage on Athletics (climb) checks for 1 hour.

Theriac Poultice: a signature product of Theriacal Herbs, made from coastal thyme, honey and crushed moonkelp. Cheap, quick, and often the difference between a ruined night watch and a decent sleep.

Heal 5 HPWhen applied, grants temporary hit points and soothes coughing and throat afflictions for 8 hours.
Miscellaneous8

A bitter, greenish serum in a stoppered vial. Sailors and fishermen buy these before long-haul voyages. ([dnd5e.info](https://dnd5e.info/equipment/adventuring-gear/?utm_source=openai))

Grants advantage on saving throws against poison for 1 hour when drunk.

A neat leather pouch every adventurer should carry; bandages and salves kept impeccably clean at Theriacal Herbs. ([worldanvil.com](https://www.worldanvil.com/block/1477739?utm_source=openai))

Spend one use as an action to stabilize a dying creature without a Wisdom (Medicine) check.

A compact kit for gathering and preparing medicinal plants. Essential for anyone crafting poultices and simple potions. ([trpgline.com](https://trpgline.com/en/rules/dnd5/equipment?utm_source=openai))

Required for preparing common herbal remedies and some potions.

Sea-Root Tincture: prized by crews making long crossings or caravans visiting marshy coasts; a single dose eases waves, winds, and queasy stomachs.

Grants advantage on Constitution saving throws against motion sickness and sea-sickness for 8 hours when swallowed.

Dried Merrow Moss: a simple but useful ingredient used in poultices, bait for certain sea-spirits, and as a component in house remedies.

Common crafting component for coastal remedies and bait preparations.

Grip Salve: a tacky, salt-scented ointment used by sailors and riggers to keep hands from slipping during storms. Works for an hour after application.

When smeared on hands and forearms, grants advantage on checks to hold onto ropes or to resist being pulled (one hour).

Calm-Bundle Incense: braided herbs used by fishermen to calm nets and by midwives to soothe crying infants. A single burn lasts around 10 minutes.

When burned, fills a 10-foot radius with thick aromatic smoke that masks scent and calms minor agitated creatures (DM adjudicates effect).

Bottled Sea-Salt (culinary & medicinal grade): harvested from the flats at low tide and sun-dried, used in poultices and to preserve specimens.

No magical effect; prized for fragrance and preservation qualities.
MA

Maris Thorne

Half-elfDruidLvl 6

Shop Atmosphere

The shop smells of dried herbs and brine; wind-chimes made from sea-glass tinkle whenever the tide is high. The owner scribbles notes in the margins of old shipping manifests and always offers a cup of kelp-tea to visitors. She treats anyone who helps sweep the shop to a discount and refuses to sell certain 'storm-root' recipes to known smugglers.
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