The Gilded Harness

Est. 2025 Dwarf Artificer

The Gilded Harness

Shop sits in an old smithing hall; the air smells of oil and warm brass. Thalara hums a rhythmic hammer-tune and offers to custom-fit armor free of charge if cu...

TH

Shopkeeper

Thalara Ironmantle, a Dwarf Artificer (Lvl 6)

Keeper's Species

Dwarf

12 Armor1 Misc1 PotionsEst. 8.3k gp

Shop Inventory

(14)
Armor12

Well-crafted studded leather. Flexible and quiet, reinforced with riveted studs.

AC +12None (mundane)

A sturdy round shield bound with iron. Standard protection for heralds and guards.

AC +2Provides +2 to AC while carried and used

A shirt of interlinking rings worn over cloth; offers decent protection without full encumbrance.

AC +13None (mundane)

A breastplate etched with shifting runes. Once per day it can change its appearance to look like common clothing while still providing armor benefits.

AC +14Can appear as normal clothing; advantage on stealth checks to pass as a commoner when not in full display (rare circumstances).

A polished breastplate lined with a faintly humming crystal. Grants resistance to one damage type determined when attuned.

AC +14While attuned, choose one damage type (acid, cold, fire, lightning, or thunder); you gain resistance to that damage.

A neatly riveted chain shirt reinforced with a faintly glowing seam. Grants a modest magical boost to defense.

AC +14+1 to AC (magic bonus while worn).

A heavy shield emblazoned with a watchful eye. Once per short rest, you can use a reaction to impose disadvantage on an attack against an ally within 5 feet.

AC +2Grants +2 AC (as a shield) and the Sentinel reaction once per short rest.

A heavy, clasped cloak woven with silver thread. The wearer feels safer and more resilient.

Grants bonus to AC and saving throws while worn.

Polished leather bracers engraved with warding knots. Best used by those who don't wear armor.

If you are wearing no armor and using no shield, gain +2 to AC while wearing these.

A supple hide cloak stitched with tiny stone fragments. Grants minor protection against knocks and falls.

AC +11Once per long rest, you can ignore up to 10 points of falling damage.

A well-balanced set of scale mail, sent to the smith for careful polishing and flexible riveting. Takes time to craft.

AC +14Shop offers customization (heraldry, small protective runes for extra fee).

Shin-guards etched with step-runework. They steady the wearer and make footing surer.

Grants advantage on saving throws to avoid being knocked prone and on checks related to footing on difficult terrain.
Miscellaneous1

A wide leather belt embossed with a giant's visage. Temporarily bolsters strength and carrying power.

Sets Strength score to 19 while worn.
Potions1

A small vial of viscous paste that, when rubbed into metal or leather, grants temporary resilience.

When applied to worn armor, grants +1 to AC for 1 hour. Single use.
TH

Thalara Ironmantle

DwarfArtificerLvl 6

Shop Atmosphere

Shop sits in an old smithing hall; the air smells of oil and warm brass. Thalara hums a rhythmic hammer-tune and offers to custom-fit armor free of charge if customers stay for a cup of spiced ale. She insists on polishing any new purchase before it leaves and keeps an assortment of tiny brass charms on the counter — she claims they 'tune' armor to its wearer (cosmetic, but Thalara sells the charms for 2 sp each). Frequent customers receive handwritten 'care notes' explaining how to maintain enchanted seams.
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