Thistlewick's Soothe & Salve

Est. 2025 Halfling Druid (Herbalist)

Thistlewick's Soothe & Salve

Marella hums to her plants and insists on offering a small cup of rosehip tea to any customer who lingers more than five minutes. She writes tiny, polite notes ...

MA

Shopkeeper

Marella Thistlewick, a Halfling Druid (Herbalist) (Lvl 2)

Keeper's Species

Halfling

9 Misc4 PotionsEst. 86 gp

Shop Inventory

(13)
Miscellaneous9

A thick, herbal salve of pine resin and crushed yarrow. Cleans and soothes minor cuts and stings.

Provides advantage on saving throws against infection/poison from ordinary filth or minor animal bites for 1 hour (DM fiat).

A warm cloth filled with mashed comfrey and plantain. Eases swelling and pain.

Gives a creature a bonus to recovery/first-aid checks (Medicine) for the next hour.

A small linen sachet filled with crushed poppy and hop; used to aid rest and sleep.

Rubs on pillow or under nose—grants +1 to ability to get a full night’s rest (helps with insomnia and mild nightmares).

Clean, cooled water bottled from Marella's spring filtration; keeps herbs fresh when traveling.

A tied bundle of dried yarrow, comfrey, and lavender—useful for basic first aid.

When used with a short rest and a Medicine check, reduces required downtime for recovery (DM determines exact benefit).

Soothing herb incense of cedar and sage used to clear cabins of pestilence and bad moods.

Burning a stick grants a +1 environmental morale bonus to social checks in the area for 10 minutes (subjective).

Sugar-and-spice herbal syrup used to make bitter medicines more palatable.

No mechanical effect other than calming an unwilling patient; roleplay tool.

Marella identifies plants, tests samples, and advises on safe usage.

She can identify local herbs, common poisons, and simplest magical plant features; not a full Arcana check substitute.

A packet with seeds for comfrey and shepherd's purse; grow them for future remedies.

If planted and tended for a season, yields enough herbs for several poultices.
Potions4

A bitter-sweet dropper bottle made from lemon balm and valerian. Helps steady nerves.

Grants advantage on one Wisdom save to resist being frightened or shaken within 1 hour.

A clear red vial that mends wounds when drunk.

Heal 2 HPRestores hit points when consumed (standard 5e potion of healing).

A concentrated brew of belladonna-blackroot tincture used to counteract common poisons.

When administered, grants advantage on the next saving throw against poison effects (as antitoxin).

A charged herbal ointment infused with a single, faintly magical calamus root.

Heal 1 HPEach application heals HP (minor magical effect). Two uses before depleted.
MA

Marella Thistlewick

HalflingDruid (Herbalist)Lvl 2

Shop Atmosphere

Marella hums to her plants and insists on offering a small cup of rosehip tea to any customer who lingers more than five minutes. She writes tiny, polite notes into packages—'get well soon'—and hides a single peppermint candy in each purchase. If asked about 'rare' ingredients, she will tilt her head, lower her voice, and offer a cryptic hint rather than a direct sale.
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