Gloomweave Atelier

Est. 2026 Human Commoner (weaver)

Gloomweave Atelier

The shop smells faintly of tar and mothballs. The owner stitches a silver moth into any garment purchased for a small extra fee. She hums a low lullaby while wo...

SE

Shopkeeper

Serilda Venn, a Human Commoner (weaver) (Lvl 3)

Keeper's Species

Human

2 Weapons1 Armor10 Misc1 PotionsEst. 210 gp

Shop Inventory

(14)
Weapons2

A short, balanced blade favored for close work and self-defense. Often sold with a small leather sheath.

A short, straight blade suitable for combat and for cutting cloth or twine.

Armor1

Light leather cuirass and stitched padding. Common among city watch and traveling craftsmen.

AC +11
Miscellaneous10

A coil of hemp rope useful for climbing, tying down goods, or making quick repairs.

A smooth, strong silk rope used for delicate tasks and subtle work where hemp would chafe.

A stitched bedroll stuffed with coarse wool and lined with a patchwork of darker silks.

Durable food for travelers. Keeps for a long time if kept dry.

A single, smoky torch. Cheap and common; the shop sells bundles as well.

Thieves' tools for those skilled in locks and delicate mechanical work. Helpful to any clever hand.

A tailor's sewing kit. Essential for a weaver and useful for improvised repairs.

A spool of spider-silk thread collected and braided into a thin cord. Cherished by tailors and rogues alike.

Acts as silk rope for most purposes; exceptionally quiet and light.

Gloomweave Shawl: a hand-stitched garment that seems to drink the light around it. Favored by night couriers.

Once per long rest, while worn, grants advantage on a single Stealth check made in dim light or darkness.

Shadow Needle: used by tailors who do more than sew. Quiet, sharp, and subtly counterbalanced.

While held and used with a Sleight of Hand check to pick pockets or perform delicate stitching, grants a bonus. Recharge: short rest.
Potions1

A small vial of red liquid that knits flesh and closes bruises. One-time use.

Heal 6 HP
SE

Serilda Venn

HumanCommoner (weaver)Lvl 3

Shop Atmosphere

The shop smells faintly of tar and mothballs. The owner stitches a silver moth into any garment purchased for a small extra fee. She hums a low lullaby while working; customers who talk loudly or bring blood into the shop are refused service. A small glass jar of dead pinprick lights sits on the counter and flickers when a lie is told in the room.
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