The Sundry Satchel

Est. 2025 Human Bard

The Sundry Satchel

Maris keeps a plump tabby cat named Cinder who curls in any empty backpack until given a new one. Prices listed on the chalkboard are 'starting offers'; Maris i...

MA

Shopkeeper

Maris Thimblebrook, a Human Bard (Lvl 9)

Keeper's Species

Human

3 Potions10 Misc3 Armor2 WeaponsEst. 26.9k gp

Shop Inventory

(18)
Potions3

A common glass vial filled with a rosy liquid. Heals a modest amount when drunk.

Heal 7 HP

A slightly stronger red potion favored by adventurers after tougher fights.

Heal 14 HP

A potent vial for when a companion is badly wounded.

Heal 28 HP
Miscellaneous10

A cloth-wrapped bag with a faint hum. A staple for explorers and caravaners.

Extra-dimensional storage space.

A plain band of burnished silver that seems a hair colder to the touch.

AC +1Grants +1 to AC and +1 to all saving throws.

A brittle sheet of parchment bearing the sigil of a fire rune; its edges are singed slightly.

Cast Fireball once from the scroll.

A long cylindrical quiver with a rune-stitched strap and internal compartments.

Stores and organizes ammunition; retrieving an item is a free action.

A well-worn ledger with a brass clasp; ink moves across the pages as if of its own accord.

Magical ledger with a single daily charge. Nonattunement item.

A brass lantern whose flame burns with a cool, blue light and a faint chime when lit.

Once-per-long-rest effect to neutralize nonmagical darkness within 10 ft of the lantern for 1 hour or until dismissed.

A length of fine hemp rope in a leather loop; commonly used by climbers and sailors.

A simple bundle of torches; cheap and reliable.

A coarse pack of preserved meats, grains, and hardtack - the sort of food a caravan eats without complaint.

A shorter, lighter rope favored by scouts and spelunkers.

Armor3

A simple-looking cloak with a finely stitched silver thread along the hem.

AC +1Grants a bonus to AC and to saving throws while worn.

A sturdy shield with a small inset gem that hums faintly.

AC +1Grants +1 to AC in addition to the normal shield bonus.

Fine studded leather with subtle arcane stitching along the seams.

AC +1Grants +1 to AC when worn in addition to normal armor calculation.
Weapons2

A finely balanced longsword with a faintly etched rune near the hilt.

Atk Magical weapon that adds +1 to attack and damage rolls.

A slim, ebony wand capped with a crystal that glows when charged.

Cast Magic Missile using charges.
MA

Maris Thimblebrook

HumanBardLvl 9

Shop Atmosphere

Maris keeps a plump tabby cat named Cinder who curls in any empty backpack until given a new one. Prices listed on the chalkboard are 'starting offers'; Maris insists customers call her 'Maris' rather than 'shopkeep' and usually offers a free cup of spiced tea to anyone who bargains in verse.
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