Ironbrow Forge

Est. 2025 Dwarf Artificer (Armorer)

Ironbrow Forge

Brom keeps a soot-streaked song in his throat and taps the counter in rhythmic time; he measures customers' hands before discussing grips and insists on shaking...

BR

Shopkeeper

Brom Ironbrow, a Dwarf Artificer (Armorer) (Lvl 12)

Keeper's Species

Dwarf

5 Weapons9 Misc3 Armor2 PotionsEst. 69.2k gp

Shop Inventory

(19)
Weapons5

A hand-forged longsword from Brom's own pattern — well-balanced, keen edge, versatile for both cut and thrust.

Slightly better balance than common stock; artisan's mark grants advantage on brief improvised maintenance checks

Heavy head, straight shaft, balanced for both the militia and the mined warrior. Rivets have been silver-soldered to resist cracking.

A sturdy longbow carved from seasoned yew. Sinew-backed for extra snap.

String treated to resist moisture

A heavy warhammer with runes beneath the haft and a tempering glow along the striking face.

Atk Magical +1 to attack and damage; requires attunement

When activated the blade is sheathed in fire. Ideal for adventurers who need to light the way — and their enemies.

Atk When ignited (free action), deals extra fire damage on hit; sheds bright light in 10 ft, dim 10 ft beyond; requires attunement
Miscellaneous9

Twenty well-made iron-headed arrows, fletched with goose wing.

Complete blacksmith's set: hammers, tongs, files, punches, and forge tools in a sturdy leather roll.

Simple whetstone and a small flask of oil. Keeps blades serviceable between smith visits.

A medium hammer set with a resonant iron core—favored by artisans who craft finely balanced weapons.

Grants +2 to smith's-tools checks when used as part of crafting or repair

A dark woolen cloak subtly stitched with warding threads. Worn often by scouts and protectors.

AC +1While worn, bonus to AC and saving throws; requires attunement

Leather gauntlets studded with iron and set with a single iron bead on each knuckle. Grants monstrous strength to the wearer.

Sets Strength score to 19 while worn (per gauntlets' description); requires attunement

On-site repair of dents, rivet replacement, and re-tempering. Emergency visits cost more.

Repairs take 1–8 hours depending on severity; Brom can improvise field repairs for 10 gp

A burlap bag of smoldering-grade coal suitable for forges and campfires.

Small pouch of mixed rivets, nails, and small fittings used in armor and wagon repair.

Armor3

A light chain shirt with tighter links and reinforced seams. Comfortably cut for mobility.

AC +13Tighter weave reduces chance of snagging; no mechanical bonus other than craftsmanship

An iron-bound wooden shield with riveted boss. Slightly lighter than typical for easier parrying.

AC +2Rivets shaped to reduce hand-slip

A suit of plate blackened and tempered in dragon-coal. The plates fit like a second skin and hum faintly when worn.

AC +18+1 to AC (i.e., +1 magical armor); while attuned grants advantage on saves vs. being shoved or grappled once per long rest
Potions2

A ruby-red elixir in a stoppered vial. Heals minor wounds.

Heal 7 HPHeals HP (healingAmount field is average)

A brighter potion that knits tissue more thoroughly.

Heal 14 HPHeals HP (healingAmount field is average)
BR

Brom Ironbrow

DwarfArtificer (Armorer)Lvl 12

Shop Atmosphere

Brom keeps a soot-streaked song in his throat and taps the counter in rhythmic time; he measures customers' hands before discussing grips and insists on shaking any weapon he sells three times to 'wake the steel.' He collects hammerheads from famous anvil-strikes and keeps one labeled for every notable adventurer who ever had a weapon forged here.
Visual sheet

Turn Ironbrow Forge into a sheet

A high-res, share-ready sheet you can post or print.