The Green Quiver

Est. 2026 Wood Elf Ranger

The Green Quiver

Apprenticeships and Advanced Jobs Offered: 1) Apprentice Tracker - Duration: 1 week (daily guidance). Pay: 3 gp + simple lodgings. XP reward: 50 XP (suggested;...

SY

Shopkeeper

Sylwen Thalior, a Wood Elf Ranger (Lvl 5)

Keeper's Species

Wood Elf

5 Weapons9 Misc2 Armor1 PotionsEst. 346 gp

Shop Inventory

(17)
Weapons5

A finely made yew shortbow, balanced for quick, accurate shots from the trees.

A longbow carved from seasoned heartwood, strung with sinew. Best for open clearing shots.

A wide net woven with thin cords; made to bring down flapping or small-to-medium quarry.

On a hit, target is restrained until it frees itself or is cut free. See DM for checks.

Whispered-shaft arrows fletched with padded vanes to reduce noise and disturbance.

When fired at a non-sentient beast while the shooter is hidden, the attacker gains advantage on the attack.

A finely balanced apprentice-made shortbow with leather-wrapped grip and quick draw.

Atk Buying this bow includes a discount on future fletching and repair work from the shop.
Miscellaneous9

Standard hunting arrows, fletched with feathers from local birds for stable flight.

A well-stitched quiver with extra pouches for fletching supplies and a small sharpening stone.

A hunting trap for snares and holding medium beasts until the hunter returns.

A small leather kit stocked with supplies to tend wounds in the field and stabilize the dying.

A coil of sturdy rope, well-suited to fieldcraft and climbing.

A resin-soaked torch for lighting paths and keeping wolves at bay.

A small wooden box with greens and browns for face and limb camouflage.

Grants advantage on Stealth or Disguise checks in natural terrain for up to 1 hour when applied properly.

A simple wooden flute used to call birds and small beasts or to signal a hunting party.

Once per day, you can mimic an animal call well enough to gain advantage on an Animal Handling check related to that species.

A leaf-patterned cloak woven from treated grasses and bark; favored by trackers who need to disappear among leaves.

Once per short rest, grants advantage on Stealth checks made in natural terrain for up to 10 minutes.
Armor2

Soft leather armor dyed in leaf tones to blend with the forest.

AC +11

Studded leather reinforced at vital points; a popular choice for ranger apprentices.

AC +12
Potions1

A small glass phial with a ruby-red liquid that eases wounds and restores vigor.

Heal 7 HP
SY

Sylwen Thalior

Wood ElfRangerLvl 5

Shop Atmosphere

Apprenticeships and Advanced Jobs Offered: 1) Apprentice Tracker - Duration: 1 week (daily guidance). Pay: 3 gp + simple lodgings. XP reward: 50 XP (suggested; award at DM discretion). - Tasks: Trail following, sign-reading, nocturnal watch, basic scouting. - Skills learned: Survival, Stealth, Perception. Tool proficiencies gained: optional short training in herbalism for tracking scents. - Notes: Good for characters who want Survival proficiency; the apprentice receives regular mentor feedback and a simple reference journal. 2) Apprentice Fletcher - Duration: 1 week (hands-on in workshop). Pay: 2 gp + materials discount. XP reward: 40 XP. - Tasks: Fletching arrows, basic bow maintenance, minor repairs on quivers and stringing. - Skills learned: Sleight of Hand, basic Woodcarver's tools or Fletching technique (counts as tool proficiency for simple fletching tasks). - Notes: Completers receive a 10% discount on arrow purchases and minor repairs for 1 month. 3) Apprentice Trapper - Duration: 3-5 days. Pay: 2 gp per successful trap plus bonus 1 gp for game delivered. XP reward: 50 XP. - Tasks: Setting and camouflaging traps, choosing locations, safe handling and transport of small quarry. - Skills learned: Survival, Animal Handling, Trapmaking basics. 4) Guide (Advanced job) - Requirements: Successful completion of Tracker apprenticeship or equivalent experience. Duration: hired per day. - Pay: 5 gp per day + provisions. XP reward: 150 XP for a multi-day successful contract. - Tasks: Leading parties through forest, navigation, planning safe routes, negotiating with local spirits or inhabitants. - Skills learned: Navigation, Leadership, Survival at advanced level. Guides may teach signatures for local flora and fauna tracking. 5) Senior Bowcrafter (Advanced job) - Requirements: Fletcher apprenticeship plus demonstrated craftsmanship. Pay: 10 gp per finished quality bow (can be higher for custom commissions). XP reward: 200 XP per significant project. - Tasks: Crafting longbows and shortbows, selecting wood, tuning and finishing, training apprentices in bowmaking. - Skills learned: Woodcarver's tools mastery, minor artifice for compound stringing, quality-control for ranged weapons. 6) Master Tracker Contract (Advanced job) - Requirements: Proven track record and referrals. Pay: 25 gp per contract (may include a share of bounty), XP reward: 300 XP (sizable contract). - Tasks: Locate specific beasts or lost persons, interpret complex sign, set ambushes, coordinate field teams. - Skills learned: Advanced Survival, Deception of trails, leadership of tracking parties. General notes on pay and XP: The listed pay is what the shop typically offers to locals and adventuring apprentices. XP grants are suggested to be awarded by the DM if they use XP; they represent the value of training and successful completion of tasks for low-level characters. Apprenticeships include hands-on mentorship: apprentices earn tool proficiencies or half-proficiency in relevant checks for the duration as part of learning. Advanced jobs often require demonstration of skill and referrals from the shopkeeper. Shop Quirks and Extras: - The shop runs a "trade-for-service" ledger: those who cannot pay full coin may trade furs, pelts, rare herbs, or perform a training task for credit. - The owner keeps a corkboard of field jobs, bounties on troublesome forest beasts, and requests from elven lodges seeking guides. - The shop hums with quiet bird calls at dawn; the owner trains songbirds to fetch small fletching supplies.
Visual sheet

Turn The Green Quiver into a sheet

A high-res, share-ready sheet you can post or print.