The Gilded Phial

Est. 2025 Rock Gnome Artificer (Alchemist)

The Gilded Phial

Mera speaks to her bottles as if they reply and insists every purchase gets a complimentary cork with a stamped rune. A small mechanical hummingbird (crafted fr...

ME

Shopkeeper

Mera Copperkettle, a Rock Gnome Artificer (Alchemist) (Lvl 8)

Keeper's Species

Rock Gnome

12 Potions5 MiscEst. 9.8k gp

Shop Inventory

(17)
Potions12

A warm crimson liquid in a stoppered phial. Heals wounds when drunk.

Heal 7 HPRestores HP when consumed.

A deeper, rosy potion with a faint humming sound when shaken.

Heal 14 HPRestores HP when consumed.

A heavy crystal phial filled with a glowing, syrupy red elixir.

Heal 30 HPRestores HP when consumed.

A phial wreathed in tiny motes of light. A luxury curative for dire moments.

Heal 45 HPRestores HP when consumed.

A golden, effervescent draught that fills the drinker with bold vigor.

Grants 10 temporary HP and the effect similar to the bless spell for 1 hour (no concentration required).

A pale blue potion that thrums slightly when uncorked.

Grants the effects of the haste spell for 1 minute (subject to DM rulings about concentration).

A clear, whisper-thin liquid that seems to drink light itself.

You become invisible for up to 1 hour, or until you attack or cast a spell.

A small, scarlet vial that emits brief puffs of warm smoke when uncorked.

When you drink this potion, you can use an action to exhale fire in a 15-foot cone; creatures in the area must make a Dexterity saving throw. (Deals ~ fire damage on a failed save, half on success.) Single use.

A clear, slightly viscous potion with a faint salt tang.

Allows the drinker to breathe underwater for 1 hour.

A syrupy green mixture that smells faintly of oak sap.

For 1 hour, you gain a climb speed equal to your walking speed and advantage on Strength (Athletics) checks made to climb.

A clear, amber elixir swirling with tiny motes. Used to cleanse the body.

Cures one disease affecting the drinker and neutralizes one poison currently affecting them.

Bottles labeled by sigil: flame, frost, stone, spark, toxin. Grants resistance for a time.

Grants resistance to a chosen damage type (fire, cold, acid, lightning, or poison) for 1 hour.
Miscellaneous5

A bitter, bright-green dropper bottle that helps the body resist poison.

Grants advantage on saving throws against poison for 1 hour.

A sealed, stoppered flask of sticky, flammable compound.

Thrown splash weapon. Ignite target; deals initial fire and ongoing burning (put out via Dexterity check or dousing).

A corrosive, pale green vial used to chew through locks or armor.

Thrown; splashes damage and deals extra harm to objects.

Small, stoppered vials suitable for storing brewed potions or samples.

Heat- and acid-resistant glass. Cheap but necessary.

A leather-bound case of flasks, powders, burners and reagents for potion brewing.

ME

Mera Copperkettle

Rock GnomeArtificer (Alchemist)Lvl 8

Shop Atmosphere

Mera speaks to her bottles as if they reply and insists every purchase gets a complimentary cork with a stamped rune. A small mechanical hummingbird (crafted from leftover phials) flits the shop and occasionally 'samples' new stock, causing Mera to offer a discount if it settles on your shoulder. She accepts unusual trades—especially rare herbs, dragonscale dust, and stories of unusual natural phenomena.
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