Holbrook's General & Outfitters

Est. 2026 Human Merchant (Commoner)

Holbrook's General & Outfitters

Holbrook's General sits on a crooked street corner and smells faintly of citrus oil and gunmetal polish. The owner keeps a placid grey cat named Stitch that sle...

MA

Shopkeeper

Marta Holbrook, a Human Merchant (Commoner) (Lvl 2)

Keeper's Species

Human

14 Misc3 Weapons3 Armor1 PotionsEst. 200 gp

Shop Inventory

(21)
Miscellaneous14

A sturdy leather backpack with straps and outer loops for bedrolls or rope. Perfect for starting adventurers.

A rollable bedroll for nights under the stars.

A wood-and-tar torch. Common, cheap, and useful for exploring dark corridors.

Can be used as improvised melee weapon (1 fire damage on hit)

Coiled hempen rope, standard issue for climbing and hauling.

A small tinderbox to kindle fires and light lanterns.

Lights a torch or small fire quickly; lighting other fires takes 1 minute

Dry rations suitable for travel: jerky, hardtack, dried fruit and nuts.

A simple leather waterskin, essential for travel.

Bandages and splints for patching wounds in the field.

As an action you can expend one use to stabilize a creature at 0 HP without a Medicine check

Lockpicks and small tools used to open locks and disarm traps.

Grants ability to pick locks and work traps if proficient

A leather quiver for archery ammunition.

Bundle of 20 arrows.

Silk rope that is easier to carry and less likely to abrade.

Silk rope has higher tensile hold and resists fraying

Embermark Candle: a store specialty. Not magical but treated as a high-quality lighting supply.

Burns steadier than a normal candle; resists being snuffed by light gusts for up to 1 hour

A bar of scented traveler soap, nice for a quick wash after a long road.

Small social bonus at merchant discretion (flavor item)
Weapons3

A sharp steel dagger useful for close work and as a thrown weapon.

A short, versatile blade favored by many adventurers.

A reliable light crossbow for starting ranged combatants.

Armor3

Simple leather armor offering basic protection without much encumbrance.

AC +11

Studded leather gives a little more protection while remaining light.

AC +12

Round wooden shield; common in militia and explorers.

AC +2
Potions1

A small glass vial containing a red potion that heals wounds.

Heal 7 HPConsumable magic item (common)
MA

Marta Holbrook

HumanMerchant (Commoner)Lvl 2

Shop Atmosphere

Holbrook's General sits on a crooked street corner and smells faintly of citrus oil and gunmetal polish. The owner keeps a placid grey cat named Stitch that sleeps on the counter and occasionally bats coins the wrong way when customers haggle. Marta writes prices in chalk on a swinging board outside and will trade small favors, baked goods, or a free repair to regular customers. She insists on engraving the purchaser's initials on any lockpicks she sells and quietly warns customers about recent bandit activity on the northern lane.
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