Whimsical Wares

Est. 2025 Gnome (Forest) Artificer (Alchemist-flavored)

Whimsical Wares

Tibby's shop smells of lemon tea and singed sugar. Every purchase comes wrapped in hand-stamped paper with a doodle of a smiling moon. Tibby will insist on tell...

TI

Shopkeeper

Tibby Puddlewick, a Gnome (Forest) Artificer (Alchemist-flavored) (Lvl 5)

Keeper's Species

Gnome (Forest)

1 Potions9 Misc1 Weapons2 ArmorEst. 1.8k gp

Shop Inventory

(13)
Potions1

A rosy, effervescent liquid in a corked bottle. Heals a friendly wound with a pleasant, tea-like aftertaste.

Heal 2 HPCures HP when consumed (standard potion of healing). Leaves a faint smell of chamomile.
Miscellaneous9

A feather that writes in a shimmering ink that fades after 24 hours unless heat-set by a small flame.

Writes perfectly without ink; writing vanishes after a day unless permanently sealed.

A velvet pouch jingles like a tiny gossip; each glass marble murmurs a single word from past owners when uncorked.

Each marble can be used once to cast message (as the cantrip) with a distinct, eccentric voice. The marble becomes mute afterward.

A small glass bulb that releases a column of harmless, pale-blue smoke when shattered.

Creates a 10-foot-radius heavily obscured area for 1 minute or until dispersed by wind. Useful for escapes or theatrical entrances.

A scroll sealed with a sticker of a laughing moth. Casting illuminates targets in shimmering colors.

When read (single use), casts faerie fire (1st-level). Usable by anyone who can read the script or succeeds on an Arcana check ().

A cheerful tin that produces one peppermint every hour (up to 12 per day). Tastes faintly of mint and starlight.

Eating one gives a small perk: advantage on one Performance or Persuasion check within the next hour (flavor; DM discretion).

A thin silver ring set with a chip of moonstone that glows like a will-o'-wisp.

Once per short rest, can cast light (as the cantrip) centered on the ring. Light can be toggled off and on as a bonus action.

A tiny cloth pouch containing a tumbled, warm pebble. Rubbing it seems to steady your hand.

Once used, grants the user advantage on one attack roll, saving throw, or ability check. Single use then inert.

A leather satchel with compartments for reagents, small vials, and a striker — suitable for brewing simple potions and alchemical items.

Contains basic alchemical supplies and two doses each of antitoxin components and alchemist's fire (small, non-magical sample).

A hand-crank box with a tiny dancing figure. Plays tunes that soothe beasts and smallfolk.

When played (1 minute), grants allies within 10 feet a +1 morale bonus on Wisdom saving throws against fear for 1 hour (flavor/bracketed mechanical effect).
Weapons1

A short maple wand capped with a brass star that crackles when waved.

Can expend 1 charge to cast the produce flame cantrip ( fire) or 2 charges to cast burning hands (as a 1st-level slot, save). Regains charges daily at dawn.
Armor2

A patchwork cloak of pastel squares that seems to shift pattern when you blink.

AC +1While hood is up, grants advantage on Stealth checks to hide in natural foliage or among colorful distractions (DM adjudicates).

Soft leather sandals stitched with tiny bells that only ring for the wearer.

Grants +5 feet to walking speed and advantage on saving throws to avoid being knocked prone while wearing them.
TI

Tibby Puddlewick

Gnome (Forest)Artificer (Alchemist-flavored)Lvl 5

Shop Atmosphere

Tibby's shop smells of lemon tea and singed sugar. Every purchase comes wrapped in hand-stamped paper with a doodle of a smiling moon. Tibby will insist on telling a short, whimsical anecdote about each magical item and occasionally offers a 'try-before-you-buy' demonstration — which may include harmless glitter, a polite puff of smoke, or an enthusiastic interpretive dance.
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