Thimblepot's Tinctures & Tonics

Est. 2025 Rock Gnome Artificer (Alchemist)

Thimblepot's Tinctures & Tonics

Marabel hums tuneless alchemical jingles while she works and insists every bottle has a wax seal stamped with a smiling frog. She keeps a tame newt named 'Fizz'...

MA

Shopkeeper

Marabel Thimblepot, a Rock Gnome Artificer (Alchemist) (Lvl 5)

Keeper's Species

Rock Gnome

8 Potions5 Misc1 WeaponsEst. 1.2k gp

Shop Inventory

(14)
Potions8

A small glass vial filled with a rosy liquid that mends flesh when drunk.

Heal 7 HPHeals HP when consumed.

A slightly larger flask with a deeper red elixir for stronger wounds.

Heal 14 HPHeals HP when consumed.

A viscous, greenish fluid that stiffens the drinker's limbs pleasantly.

Grants a climb speed equal to your walking speed for 1 hour; advantage on Strength (Athletics) checks to climb during that time.

A bitter, syrupy draught in a corked vial that steadies the stomach.

You gain advantage on saving throws against poison for 1 hour.

A bracing blue elixir that fills the drinker with courage.

Grants 10 temporary HP and the effect of the bless spell (no concentration needed) for 1 hour.

A clear, almost translucent bottle that seems to swallow light.

You become invisible for up to 1 hour or until you attack or cast a spell.

A muddled, earth-scented potion in a stopper-sealed bottle.

When you drink it, you can cast animal friendship on a beast (no components) for 24 hours; the beast must fail a Wisdom saving throw to be affected.

A pale, clear potion with a single suspended silver speck; one of Marabel's own alchemical inventions.

For 10 minutes after drinking, you have advantage on Constitution saving throws made to maintain concentration on a spell.
Miscellaneous5

A small tin of pressed herbs and wax for dressing minor wounds and burns.

Heal 4 HPApplied to a wound as an action to restore HP (no action to swallow).

A palm-sized sphere that explodes into thick choking smoke.

Creates a 10-foot-radius heavily obscured cloud for up to 1 minute (ends early if wind > 10 mph).

A clean, corked vial for storing potions, reagents, or samples.

A well-used stone mortar and wooden pestle for crushing herbs and components.

Paper labels, string, and a small stick of colored sealing wax (enough for a dozen bottles).

Weapons1

A crude glass bulb filled with sticky, incendiary liquid. Dangerous in the wrong hands.

Thrown (range 20/60). On hit, deals fire damage and continues to burn; target or others can use an action to attempt to douse ().
MA

Marabel Thimblepot

Rock GnomeArtificer (Alchemist)Lvl 5

Shop Atmosphere

Marabel hums tuneless alchemical jingles while she works and insists every bottle has a wax seal stamped with a smiling frog. She keeps a tame newt named 'Fizz' in a little glass bowl next to the counter (Fizz sometimes 'approves' a potion by tapping the bottle). She will barter for rare herbs or clockwork parts and gives a modest discount to regular adventuring parties; she refuses to sell invisibility potions without ID and a deposit.
Visual sheet

Turn Thimblepot's Tinctures & Tonics into a sheet

A high-res, share-ready sheet you can post or print.