The Gilded Grimoire

Est. 2025 Half-elf Wizard

The Gilded Grimoire

The shop smells faintly of lemon oil and ozone. Bells chime unpredictably when magic is purchased. The proprietor keeps a potted nightblooming vine that only op...

EL

Shopkeeper

Elyra Voss, a Half-elf Wizard (Lvl 6)

Keeper's Species

Half-elf

3 Potions8 Misc2 Weapons1 ArmorEst. 2.3k gp

Shop Inventory

(14)
Potions3

A small, ruby-tinted vial of red liquid that glimmers when shaken. A staple of adventuring parties.

Heal 7 HPConsumable. Drinking takes an action. The liquid glimmers red when agitated.

A slightly larger vial of crimson fluid, warm to the touch and faintly fragrant.

Heal 14 HPConsumable. Drinking takes an action.

A layered bottle of brown, silver, and gray liquid that looks like a tiny cliffside.

Consumable. Utility potion, common rarity.
Miscellaneous8

A vellum scroll sealed with a wax rune. Common choices include detect magic, shield, or identify upon request.

Consumable. If the spell is on the reader's spell list they cast it normally; otherwise an ability check is required.

A sturdier scroll bound with blue thread; more expensive enchantment than common scrolls.

Examples: invisibility, hold person, misty step depending on stock.

A durable sack that seems ordinary until heavy loads are placed within. Travelers love them.

Placing a bag of holding inside a portable hole or similar effect causes a rip in the multiverse; handle with care.

A leather pouch with multiple inner pockets for powdered and rare components.

A metal case containing flasks, burners, and measuring tools, all neatly fitted into carved recesses.

Proficiency with alchemist's supplies required to craft potions.

Ten empty vials, each with a faint alchemical seal to slow spoilage of liquids.

A small carved feather on a braided cord. It vibrates faintly in stiff wind.

When activated as a reaction to a fall, casts feather fall on wearer and up to five falling creatures within 10 feet for 1 minute.

A velvet pouch of runed chalk in assorted colors favored by illusionists.

Each use creates a nonmagical illusory effect similar to minor illusion that lasts up to 10 minutes.
Weapons2

A well-balanced shortsword whose edge faintly hums when drawn. Ideal for rogues and lightly armored fighters.

Atk Counts as magical for overcoming resistances.

A polished yew wand with a glass tip that contains shifting motes of light.

If last charge is expended, roll a d20; on a 1 the wand crumbles to ash.
Armor1

A dark green cloak with a subtle silvery rune woven near the collar. Feels reassuring when slipped over the shoulders.

AC +1Simple woven cloak with a silver-threaded rune at the clasp.
EL

Elyra Voss

Half-elfWizardLvl 6

Shop Atmosphere

The shop smells faintly of lemon oil and ozone. Bells chime unpredictably when magic is purchased. The proprietor keeps a potted nightblooming vine that only opens after sundown and will nibble at loose thread if left unattended.
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