Ember & Anvil Smithy
Est. 2026 • Mountain Dwarf Artificer
Ember & Anvil Smithy
Ember & Anvil Smithy sits at the end of a narrow lane, its windows stained orange from the glow of a dozen forges. Soot streaks the doorframe and a steady clank...
Shopkeeper
Harrun Emberforge, a Mountain Dwarf Artificer (Lvl 3)
Keeper's Species
Mountain Dwarf
Shop Inventory
(17)A balanced, reliable blade favored by soldiers and mercenaries.
A short, nimble blade good for quick strikes and dual-wielding.
A craftsmanship piece from the Ember & Anvil: a finely balanced shortsword with a blade that shivers with heat.
A heavy warhammer with a narrow chamber in the head that traps coals to spark on impact.
A crude but deadly rotating-barrel pistol built as a prototype at the Ember & Anvil. Brass-and-iron, with a carved grip and vents that glow when fired.
A stout round shield rimmed in hammered iron. Warm to the touch from the forge.
Leather studded with riveted iron; flexible, offers decent protection for light fighters.
A blackened iron shield banded in bronze. Ember-forged runes glow faintly along its rim.
A complete set of a smith's tools used for forging and repairing weapons and armor.
A tinker's kit with tiny files, springs and soldering irons; the shop uses these for prototypes.
A leather pouch containing 10 cast lead bullets.
A powder horn filled with gunpowder—used to load firearms and small explosives.
Pay the shop to repair and tune a weapon at the forge. More extensive work is quoted by job.
A coil of hempen rope, ten iron spikes and a small whetstone—standard kit for a traveling adventurer.
A simple pine torch soaked in oil; cheap and dependable.
A well-made tinderbox kept behind the counter with the smith's other tools.
A small glass vial of red liquid held in cork and wrapped in leather.
Harrun Emberforge
Shop Atmosphere
“Ember & Anvil Smithy sits at the end of a narrow lane, its windows stained orange from the glow of a dozen forges. Soot streaks the doorframe and a steady clank of hammer on anvil sets the shop's heartbeat. The walls are lined with racks of weapons and armor; coils of copper tubing and glass vials sit by a cluttered bench where the proprietor experiments with flame-based tempering and small gunpowder-driven devices. A glass case holds the prototype revolver under a strip of runed metal that warms whenever someone reaches for the case. The smell of hot iron, coal smoke and a hint of ozone hangs in the air.”
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