Sunwave Caravans - General Store

Est. 2026 Human Ranger

Sunwave Caravans - General Store

The shop smells of citrus, smoked spice, and anise. A small brass bell rings each time a customer enters and the caravan hounds often nap under the counter. The...

MA

Shopkeeper

Maris Sunwave, a Human Ranger (Lvl 4)

Keeper's Species

Human

3 Weapons1 Armor14 Misc1 PotionsEst. 272 gp

Shop Inventory

(19)
Weapons3

A common short blade favored by scouts and travelers. Well-balanced and easy to repair.

A light, recurved shortbow suited to hunters and caravan guards.

A dependable light crossbow kept well oiled by caravan craftsmen.

Armor1

Well-made studded leather favored by scouts and herbsmen for mobility.

AC +12
Miscellaneous14

A standard set of tools for thieves and tinkerers, kept in a leather roll.

A small jar of warm, amber salve made from caravan herbs. Common among caravan medics.

Heal 3 HPRestores HP when applied to cuts and bruises. Speeds minor wound healing; cannot revive the unconscious.

A vial of bitter liquid distilled from mountain roots and caravan spices.

Gives advantage on the next saving throw against poison if taken immediately after exposure. Effects last 1 hour.

Leather roll packed with bandages, salves, and pressure tools favored by caravan medics.

Can be used to stabilize a creature, and includes bandages and herbal poultices.

A compact meal of preserved fruits, dried meat, and flatbread used on long roads.

A rolled blanket and mat treated with oils to resist damp and pests.

A dependable backpack with room for supplies and trade samples.

Coiled rope treated against mildew and fraying by caravan ropewrights.

A simple torch wrapped with oil-soaked rags, sold in bundles.

A stitched leather waterskin; caravans treat them to keep water cool.

Dried, star-shaped pods with a sweet, spicy aroma used in both cooking and as a mood calmant.

A prized blend from the Sunwave trade routes: smoked saffron, crushed cinnamon, and a hint of desert pepper.

A sun-ripened mango preserved in honey from a distant peninsula, carried as a luxury snack.

Consume to gain temporary hit points for 1 hour. Mildly flavorful; valued by nobles and explorers.

A folded map sold to travelers wanting the safest passes used by Sunwave caravans.

Potions1

A clear vial of shimmering red liquid. The caravan keeps a small stock for desperate travelers.

Heal 7 HPHeals HP when consumed.
MA

Maris Sunwave

HumanRangerLvl 4

Shop Atmosphere

The shop smells of citrus, smoked spice, and anise. A small brass bell rings each time a customer enters and the caravan hounds often nap under the counter. The shopkeeper always offers a sample of preserved fruit; haggling is expected but the Sunwave mark—a sun with three waves—means the caravan guarantees freshness and honest weight.
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