The Embered Anvil

Est. 2025 Dwarf Blacksmith

The Embered Anvil

The shop's bell is a scrap of fluted metal that rings whenever the forge hammer strikes the anvil. The smith speaks to his metal, giving each piece a pet name; ...

BR

Shopkeeper

Bram Ironhand, a Dwarf Blacksmith (Lvl 3)

Keeper's Species

Dwarf

6 Weapons8 Misc3 Armor1 PotionsEst. 229 gp

Shop Inventory

(18)
Weapons6

A balanced shortblade favored by scouts and duelists. Light and easy to wield.

A well-forged longsword, balanced and sharp. Good starter weapon for a fledgling adventurer.

A sturdy dagger with a razor edge. Multipurpose: melee, thrown, or tool.

A compact, balanced handaxe ideal for camping and close combat.

A plain spear, serviceable for foot soldiers and travelers alike.

A compact light crossbow, perfect for new hunters and militia.

Miscellaneous8

Twenty well-made arrows, packed in a simple case.

A full kit of smith's tools, carefully maintained and sold with a leather roll.

Can be used to attempt repairs on metal items; smith offers repair service using these tools.

Blackened Whetstone, a favorite of mercenaries. A single use item for quickly improving edge for the next strike.

When used to sharpen a blade and used immediately in the next combat, grant a bonus to one attack roll (single attack).

Tempered Rivets - a repair pack for field fixes and armor maintenance.

Consumable repair components; each rivet can be applied during 10 minutes of work to mend metal items.

Traveler's Horseshoes, forged for long roads and heavy loads.

When properly fitted (2 hours of smith work), these horseshoes grant a mount advantage on checks against slipping on wet or rocky ground for the first 24 hours of travel.

Coal-Forged Lantern, a lantern with a reinforced casing that resists cracking and lasts longer on a single fill.

Embers of refined coal produce a steadier flame and less smoke than a crude lantern fuel source.

Smoldering Poker, taken fresh from the forge; useful for campfires and emergency cauterization.

Can be used as an improvised weapon if still hot from the forge; strike deals fire rather than bludgeoning (DM discretion).

Maison Oil (2 oz) - a preservative and lubricant handcrafted by the smith.

Apply to a weapon or hinge to reduce chance of jamming; lasts for several days of normal use.
Armor3

Treated leather cuirass: quiet, flexible, and repaired to a high standard.

AC +11

Studded leather for customers who want extra protection without heavy encumbrance.

AC +12

A round steel shield, rimed and balanced for quick use in battle.

AC +2
Potions1

A small vials of ruby liquid kept in cork-stoppered glass. A common healing potion.

Heal 7 HPHeals hit points when consumed.
BR

Bram Ironhand

DwarfBlacksmithLvl 3

Shop Atmosphere

The shop's bell is a scrap of fluted metal that rings whenever the forge hammer strikes the anvil. The smith speaks to his metal, giving each piece a pet name; he offers a free whetstone with any blade purchase but will not part with his hammer, 'Old Jaw.' He always keeps a battered child's wooden sword tucked in a corner; any customer who asks for its story gets a long, sentimental tale.
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