The Forsaken Cache
Est. 2025 • Human Ranger
The Forsaken Cache
Maris speaks in quiet, clipped sentences and constantly rubs a faded sigil on her forearm when nervous. She refuses to sell bones or human remains and will hagg...
Shopkeeper
Maris Thorne, a Human Ranger (Lvl 4)
Keeper's Species
Human
Shop Inventory
(18)A crudely sharpened short sword salvaged from a ruined armory. Balanced enough for a competent hand despite surface rust.
A heavy club with a few spikes hammered in. Crude but effective for bashing threats that aren't easily harmed by sharp blades.
A dagger with a thin band of silver fused to its tip — useful against creatures harmed by silver.
Leather armor taken from a fallen scout, patched with scavenged bronze plates along the shoulders and chest.
A battered iron lantern with a sliding hood. Burns bright for up to 6 hours on a single vial of oil — or flickers ominously in certain ruined halls.
Hard biscuits, dried meat, and a small pouch of foraged roots. Not pleasant, but filling.
A compact iron grappling hook with a 50 ft hemp line, knotted and reinforced — useful for scaling broken walls.
A bent silver amulet bearing the faded sigil of a long-dead faith. It still radiates comfort to those of similar creed.
Short-handled torches wrapped in cloth and dipped in pitch; last about 30 minutes each.
A stained scrap of parchment showing part of an old catacomb level. Landmarks are smudged but useful for orienting explorers.
Hefty iron crowbar useful for prying open sealed doors and chests in collapsed ruins.
A scratched brass coin stamped with a protective rune. Feels faintly warm when danger is near.
A bundle of crushed herbs and lichen bound with linen; used to staunch bleeding and stave off infection.
A small vial containing a bitter grey liquid said to neutralize common venoms and toxins found in the ruins.
A common red potion that mends minor wounds.
A small, corked vial of blue-green liquid. When smeared on a doorway or rune it forms a fragile, short-lived protective ward.
A carved phalanx bone strung on sinew. It hums faintly in moonlight and is warm to undead touch.
A pinch of dark powder that smells faintly of moss and old paper. Used by explorers to muffle sounds temporarily.
Maris Thorne
Shop Atmosphere
“Maris speaks in quiet, clipped sentences and constantly rubs a faded sigil on her forearm when nervous. She refuses to sell bones or human remains and will haggle more favorably for information about the ruins (maps, rumors, loot). The shop is set in a half-collapsed room under an arch of fungus-streaked stone; torches gutter and the air smells of dust and iron. Occasionally a distant stone scrape echoes through the underground, and Maris will pause and lower her voice until the sound passes.”
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