Murna's Runecraftery

Est. 2025 Human (half-elven blood) Artificer (Alchemist/Rune Smith)

Murna's Runecraftery

Murna's shop is compact and vertical — varnished stone benches, shelves stacked with carefully labeled vials, and a low, steady hum of rune-work. A small bell c...

MU

Shopkeeper

Murna Thalrec, a Human (half-elven blood) Artificer (Alchemist/Rune Smith) (Lvl 7)

Keeper's Species

Human (half-elven blood)

2 Weapons1 Armor7 Misc3 PotionsEst. 7k gp

Shop Inventory

(13)
Weapons2

A finely balanced short sword with a narrow channel of glowing runes along the fuller. The blade hums faintly when drawn.

Atk Once per day, on a hit the sword can shed spectral light dealing + radiant damage (requires command word, recharges at dawn).

Solid warhammer with carved runic grooves; nonmagical but impeccably balanced for battlefield use.

Superior balance grants a +1 circumstance bonus to Strength (Athletics) checks when used as a tool for smashing obstacles (not to attack rolls).
Armor1

A supple chain shirt with tiny runes woven into each link; the runes shimmer when danger approaches.

AC +13Grants a +1 to AC. Once per long rest, grants advantage on one Dexterity (Stealth) check for 10 minutes when attuned and activated.
Miscellaneous7

A set of five lead bullets stamped with warding runes that flare when struck by magical effects.

When fired from a compatible firearm or sling, the next time a spell targets the shooter within one minute, the bullets' runes fling a shimmer that imposes disadvantage on that spell (consumed on use).

A parchment inscribed with concentric runes that can be scribed onto a surface to create a minor glyph trap.

When activated, the glyph can trigger a burst dealing force damage or impose a single disadvantage condition (DM's choice) within a 10-foot radius. Usable once, then fades.

Ten crossbow bolts with runic caps that thump with magical force on impact.

On a hit they deal an extra force damage (once per bolt).

Leather gloves with silvered sigils across the palms that aid in casting and manipulating magical devices.

Provides +1 to Spell Attack rolls for an attuned spellcaster and a bonus to checks to disable or attune magical traps once per short rest.

A small leather pouch lined with warding sigils to preserve delicate spell components and powders.

Protects nonmagical spell components from moisture and light; once per day can be used to preserve a single perishable component for 24 hours.

A small carved stone used to fast-track attunement between an item and its new wielder or wearer.

When applied, reduces attunement time to one hour for a single item (instead of the usual attunement period).

Three tiny iron sigils that can be pressed onto a map to create a temporary waypoint visible to the group for up to 8 hours.

When placed and activated, each sigil marks a location on a shared map; magical detection reveals the sigil for its duration. Useful for coordination and ambush plans.
Potions3

A common red potion that knit together torn flesh and eased pain.

Heal 2 HPHeals HP when consumed.

A vial of pale-green liquid with a faint pulse of runes; restores vigor and sharpens reflexes.

Grants temporary hit points equal to + level (level = 1 for pricing), and advantage on Constitution checks for 1 hour.

A clear, viscous potion that sews deeper wounds closed and flushes out toxins.

Heals HP when consumed.
MU

Murna Thalrec

Human (half-elven blood)Artificer (Alchemist/Rune Smith)Lvl 7

Shop Atmosphere

Murna's shop is compact and vertical — varnished stone benches, shelves stacked with carefully labeled vials, and a low, steady hum of rune-work. A small bell carved from mica announces customers; Murna answers with an absent-minded hum while she polishes brass in between etching runes. She demands tea while bargaining, insists on inspecting any item to be enchanted, and keeps a ledger of 'favor credits' — frequent customers can trade odd jobs or rare components for discounts. The workshop smells faintly of ozone and chamomile; a tiny clockwork raven perches by the window and occasionally brings in scraps or odd trinkets.
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