Quill & Candle Arcana

Est. 2025 Half-elf Wizard (Arcane Trader background)

Quill & Candle Arcana

Marwen talks to inanimate objects (especially quills and lamps) and occasionally pauses mid-sentence to confer with them. Hums an old trading tune when counting...

MA

Shopkeeper

Marwen Quill, a Half-elf Wizard (Arcane Trader background) (Lvl 5)

Keeper's Species

Half-elf

2 Potions13 Misc2 Weapons2 ArmorEst. 308.1k gp

Shop Inventory

(19)
Potions2

A ruby-tinted vial that mends flesh and eases pain when consumed.

Heal 2 HPHeals HP when consumed (standard Potion of Healing).

A deeper-red potion that knits more severe wounds.

Heal 4 HPHeals HP when consumed (Potion of Greater Healing).
Miscellaneous13

A parchment scroll inscribed with a healing spell for quick use by spellcasters.

One-time casting of Cure Wounds (1st-level). Non-casters must make an Arcana check () to use.

A shimmering scroll that conjures illusory duplicates to protect the caster.

One-time casting of Mirror Image (2nd-level). Non-casters must succeed on an Arcana check () to use.

A thin silver ring engraved with feather motifs. Activates automatically to slow falls.

When the wearer falls, they descend at 60 feet per round and take no falling damage (automatic effect, uncommon rarity).

A bulbous glass flask of sticky, volatile liquid used to set enemies ablaze.

Thrown weapon: on hit, deals fire immediately and ignites target for fire at the start of its turns (save extinguishes).

A leather pouch organized with common spellcasting components and chalk for ritual markers.

Contains common material components; does not include costly spell-specific items.

An ebony satchel whose interior is far larger than its exterior. Standard, single-compartment model.

Holds up to 250 lb, volume 30 cubic feet. Item placed inside weighs 15 lb regardless of contents. Opening it near certain planar rifts can be risky.

A parchment sealed with a soft blue wax; cures ailments and relieves paralysis or disease.

One-time casting of Lesser Restoration. Uncommon to rare use depending on DM ruling; Arcana for non-casters.

A small vial of iridescent dust. Sprinkling it cloaks the user in invisibility for a short time.

When thrown on a creature, that creature becomes invisible for up to 2 minutes or until they attack or cast a spell. Single-use (Uncommon).

A small oil lamp whose flame burns a pale blue. Can cast light in odd hues and reveal spectral traces.

Casts Light at-will. Once per day, can cast Detect Magic or See Invisibility for 10 minutes (user's choice).

A toolbox of filaments and runic glue used to fix simple faults in common wands and magic foci.

Allows a skilled caster or artificer to attempt a basic repair on non-legendary wands (consumable kit).

A small backpack with compartments that always hold items at the top for easy retrieval.

Each main compartment always places the most frequently retrieved item on top. Total capacity ~80 lb. Uncommon-rare utility item.

A small scrap of parchment with a single fiery rune; allows a quick blast for those without spells.

Casts Fire Bolt once (cantrip). Non-casters must succeed on Arcana to use. Common.

A leather tube that preserves scrolls from moisture and slightly resists theft.

AC +1Adds +1 to checks to resist natural damage to enclosed scrolls and grants a bonus to Sleight of Hand checks to hide a scroll within.
Weapons2

A slender ebony wand with runes along its length. Fires darts of force.

Has 7 charges. Spend 1 charge to cast Magic Missile at 1st level (creates three darts that automatically hit). Regains charges each dawn. If reduced to 0 charges, roll a d20: on a 1 the wand crumbles.

A coiled-wood wand that can cast Web. Currently not in stock; available by special order.

Casts Web (as 2nd-level spell) a set number of times (7 charges, regains each dawn). Uncommon.
Armor2

A dark green cloak embroidered with protective sigils. Woven for the cautious traveler.

AC +1Grants bonus to AC and saving throws while worn.

Light studded bracers etched with tiny target glyphs. Designed to aid ranged shooters.

Atk While wearing, grants a bonus to attack rolls made with ranged weapons (common experimental item).
MA

Marwen Quill

Half-elfWizard (Arcane Trader background)Lvl 5

Shop Atmosphere

Marwen talks to inanimate objects (especially quills and lamps) and occasionally pauses mid-sentence to confer with them. Hums an old trading tune when counting change. Prefers barter for rare spell components — offers store credit for unique items and occasionally trades information for discounts.
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