The Salted Shroud
Est. 2026 • Half-elf Rogue
The Salted Shroud
Open when the tide is in; the shop's back door faces the alley and is weighted to swing outward if the ocean wind picks up. The proprietor refuses to sell to an...
Shopkeeper
Maris "Crow" Valen, a Half-elf Rogue (Lvl 11)
Keeper's Species
Half-elf
Shop Inventory
(21)A common glass vial filled with a shimmering red liquid. The first-aid staple of sailors and cutthroats alike.
A sturdier vial of reddish liquid favored for tougher wounds sustained during boarding actions.
A thick, potent tonic stored in a banded bone flask. Used after deadly encounters or for desperate repairs.
A +1 dagger favored by infiltrators because it is light, easy to conceal, and reliably sharp.
A shortsword etched with sea motifs. It hums faintly when a storm approaches.
A whisper-quiet blade made for the assassin who works at low tide and low light.
A classic item for those who prefer to pass unseen rather than fight. Favored by scouts and thieves.
A prized piece that makes you seem to shimmer at the edges, useful for slipping away from a boarding party.
Boots that silence your steps on deck, boardwalk, or wet stone. A favorite of lookout thieves.
A coastal cloak tailored for slipping through docks, tide pools, and crowds without leaving a trail.
A rope that obeys simple spoken commands to knot, knot-release, and steady, making boarding and silent climbs far safer.
A tricorn-looking hat that lets you swap faces in a pinch. Handy for a quick identity change before a covert boarding.
Gloves tailored for nimble fingers. Smugglers swear by them when handling locks and coinplates.
A disposable smokestick designed to create a quick visual cover for escapes and misdirection.
A set of high-quality lockpicks and thieves' tools meant for professional work. Crafted to fit small creaky locks on ship cabins.
Waterproof grapnel favored by shipboard infiltrators; useful for boarding or fast exits.
Silk rope that slides smoothly through hands and pulleys. Lends itself to silent hoists and quick rigging work.
A navigator's tool enchanted to cut through spray and fog. Very popular aboard smuggling skiffs.
A smuggler's coinpurse crafted to make contraband harder to detect by nosy mages and prying eyes.
Used by coastal scouts and smugglers to read currents and spot hidden shoals or anchored ships.
Maps and notes that point to safe coves, corrupt port guards, and regularly patrolled routes. Sold with a non-disclosure handshake.
Maris "Crow" Valen
Shop Atmosphere
“Open when the tide is in; the shop's back door faces the alley and is weighted to swing outward if the ocean wind picks up. The proprietor refuses to sell to anyone who smells of the magistrate's ink. Bargains sometimes require an exchange of favors rather than coin. Every full moon the shop hosts a 'quiet auction' for particularly rare items; attendees must leave one item of equivalent value as deposit.”
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