Aurum & Arcana: Emporium of Fine Sorceries

Est. 2025 High Elf Wizard

Aurum & Arcana: Emporium of Fine Sorceries

Lysandra speaks softly and numbers everything aloud in Elvish when arranging items — customers often hear soft counting before a sale. She insists on offering t...

LY

Shopkeeper

Lysandra Voss, a High Elf Wizard (Lvl 9)

Keeper's Species

High Elf

3 Potions13 Misc2 Weapons2 ArmorEst. 33.3k gp

Shop Inventory

(20)
Potions3

A glass phial of red liquid that glows faintly. A staple for adventurers.

Heal 7 HPHeals HP when consumed (average 7). Common, no attunement.

A thicker crimson elixir that mends wounds far more effectively.

Heal 14 HPHeals HP when consumed (average 14). Uncommon, no attunement.

A clear vial that smells faintly of citrus. Restores more than mere HP — it mends the body at a deeper level.

Cures one disease and neutralizes poison affecting the drinker. Uncommon. Does not restore hit points.
Miscellaneous13

A parchment scrawled in flaming-red ink. Single-use spell scroll containing Fireball.

Cast Fireball from the scroll (save DC determined by the scroll's creator). Single use; vanlig for 3rd-level scroll.

A polished wand capped with a prism. It hums softly and will throw force darts.

7 charges. Spend 1–3 charges to cast Magic Missile (as the spell). Regains charges at dawn. No attunement.

A decorative-looking satchel with impossible interior space. Ideal for hauling loot.

Holds up to 500 lb, not exceeding a volume of 64 cubic feet. Items placed inside are weightless to the bearer.

A small silver ring set with a pale opal; it feels warm when spells are placed inside.

Can store up to 5 levels worth of spells. Stored spells can be cast by the wearer. Rare. Requires attunement.

Soft leather boots that mute steps and fit like a second skin.

Wearer has advantage on Dexterity (Stealth) checks that rely on moving silently.

A pair of leather bracers etched with feather motifs. Favored by rangers and marksmen.

Wearer gains +2 damage bonus with ranged bows. Uncommon. Requires attunement.

A small leather packet containing a pinch of powder. Useful for sailors and desert caravans.

When thrown into water, it creates a small wicker bag that draws out a quantity of water into the bag (as per DMG). Uncommon item.

A crystal that shines with inner light. Can dazzle enemies and illuminate vast spaces.

Has charges to produce bright light and to blind creatures (per DMG). Rare item.

A leather pouch with compartments for bat guano, bits of iron, and other mundane components.

Holds common components; good for spontaneous casting. Nonmagical.

Used to cast Detect Magic once. Cheap and helpful for identifying lingering enchantments.

Single-use scroll of Detect Magic. Common rarity.

A small scroll of the ubiquitous cantrip useful for performative and trivial magics.

Single-use; ideal for subtle effects and petty conveniences.

A short-term enchantment applied to a nonmagical item: +1 to a single ability (attack or skill) or a small protective ward for 24 hours.

Temporary +1 to one specified attack roll or skill, or a +1 protective ward to AC for one wearer for 24 hours. Cannot stack with permanent magical bonuses.

Everyday supplies a spellcaster needs: candles, iron filings, inks, chalk, sulfur, and the like.

Nonmagical. Sold individually or as curated component kits.
Weapons2

A well-balanced longsword with a faint runic line down the fuller. Humble but effective.

Atk +1 to attack and damage rolls made with this weapon. Uncommon. No attunement.

A deep-blue staff capped with a twisted silver snake. It thrums faintly with stored magic.

Atk Rare. Requires attunement by a spellcaster. Grants +1 to spell attack rolls while attuned. Contains 10 charges: spend charges to cast Shield (2 charges) or Hold Person (3 charges), regains charges at dawn.
Armor2

A deep-green cloak with a subtle golden thread woven through the hem.

AC +1Wearer gains bonus to AC and saving throws while attuned.

Fine studded leather beaten and treated with spells for extra protection.

AC +1Grants +1 to AC in addition to normal studded leather armor. Uncommon. No attunement.
LY

Lysandra Voss

High ElfWizardLvl 9

Shop Atmosphere

Lysandra speaks softly and numbers everything aloud in Elvish when arranging items — customers often hear soft counting before a sale. She insists on offering tea and a demonstration for any item over 1,000 gp and will sometimes comp a minor cantrip with purchase if she enjoys the buyer's stories.
Visual sheet

Turn Aurum & Arcana: Emporium of Fine Sorceries into a sheet

A high-res, share-ready sheet you can post or print.