The Gilded Bastion of Arcanum

Est. 2026 Human Wizard (War Magic)

The Gilded Bastion of Arcanum

The shop is arranged like a miniature fortress of study: display cases are ringed by low wards that only allow patrons through when the proprietor deems them tr...

MA

Shopkeeper

Maerwyn Volarik, a Human Wizard (War Magic) (Lvl 12)

Keeper's Species

Human

2 Potions2 Misc2 Armor6 Misc1 WeaponsEst. 10k gp

Shop Inventory

(13)
Potions2

A small phial of red liquid that glimmers when agitated. Restores health when consumed.

Heal 7 HP

A thicker, warm-red potion that stitches wounds more effectively than the common brew.

Heal 14 HP
Miscellaneous2

A slim oak wand inlaid with mother-of-pearl studs that pulse when charged. Useful for reliable force damage.

Cast Magic Missile using 1 or more charges. No attunement required.

A polished ironwood rod wrapped in copper filigree. Favored by battle mages for reliable spell strikes.

Atk Grants a bonus to spell attack rolls and allows ignoring half cover when making spell attacks.
Armor2

A heavy, dark-blue cloak with faintly embroidered warding sigils. A practical piece for front-line spellcasters.

AC +1You gain +1 to AC and +1 to saving throws while wearing this cloak.

A round shield of hammered arcsteel inscribed with a warding lattice. Popular with battlefield casters and arcane guards.

AC +1Grants +1 to AC. Once per short rest, as a reaction when hit, the bearer can cast Shield (as the spell) on themselves.
Miscellaneous6

A narrow band of hammered mithral inlaid with a tiny emerald. Wards the wearer against harm.

AC +1Grants +1 to AC and +1 to saving throws while worn.

A tightly rolled parchment sealed with crimson wax and a sigil for explosive fire. Readable by those who can cast the spell or make the proper check.

Consumes the scroll on a successful cast or is ruined on a failed attempt.

A palm-sized crystalline orb set in braided bronze filigree. It hums faintly when charged with magic.

Atk While attuned and holding the focus, you gain +1 to spell attack rolls. Once per day you can add + force to one damaging spell (battle-mage oriented).

A stiff silk banner, emblazoned with a crossed wand and spear, mounted on a telescoping staff. The fabric shivers with latent enchantment.

When planted, allied creatures within 30 feet gain advantage on saving throws against fear and a bonus to spell attack rolls for 1 minute. Usable once per long rest.

A pouch of glass vials, iron filings, herbs, and chalks kept ready for daily spellcasting needs.

A small kit of arcane ink, powdered silver, and quills for copying spells and crafting scrolls.

Weapons1

A well-balanced longsword with an etched rune near the hilt. Feels slightly warm in the hand.

Atk
MA

Maerwyn Volarik

HumanWizard (War Magic)Lvl 12

Shop Atmosphere

The shop is arranged like a miniature fortress of study: display cases are ringed by low wards that only allow patrons through when the proprietor deems them trustworthy. A bronze brazier in the center emits a faint clockwork tick as it siphons stray magic into stored runes. Regular customers leave a silver token with Maerwyn that the shop will recognize; forgetful or suspicious characters are greeted by a polite ward that records their presence and only allows basic browsing until an ID rune is presented.
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