Hilda Brom's Snare and Pelt

Est. 2025 Human Ranger

Hilda Brom's Snare and Pelt

Hilda leaves a coil of rope and a small pile of cleaned hides on the stoop—customers know which coat to lift to find the bell. She will not accept coin from som...

HI

Shopkeeper

Hilda Brom, a Human Ranger (Lvl 7)

Keeper's Species

Human

3 Weapons1 Misc8 Misc2 Potions1 Misc1 Misc2 Misc1 Misc1 MiscEst. 885 gp

Shop Inventory

(20)
Weapons3

A well-made shortbow carved from seasoned wood. Light, reliable, and easy to carry on a long trapline.

None

A longbow with a hand-carved grip and a sight notch Hilda prefers when stalking large game.

None

A woven net with weights on the edges. Handy for bringing down winged quarry or fleeing poachers.

When thrown, a net restrains a target (escape ) and prevents teleportation while restrained.
Miscellaneous1

Twenty fletched hunting arrows, iron tips. Standard supply for any bow-wielder.

None
Miscellaneous8

A leather quiver with a shoulder strap. Useful for keeping ammunition dry and at hand.

None

A heavy steel hunting trap used to pin and hold beasts until a hunter arrives.

Sets to catch and hold medium-sized creatures; on failed Dexterity save takes piercing and Speed reduced to 0.

A coil of hempen rope. Hilda always carries extra—useful for snares and for hauling pelts.

Standard hempen rope; can be used for climbing, binding, or improvised traps.

A leather pouch with bandages, salves, and splints. A necessity after a close call with a boar or a trap.

Expending one use stabilizes a creature at 0 HP immediately.

A small tinderbox; every trapper needs one to dry hides and keep a clean fire for curing pelts.

Quickly lights torches and campfires.

A comfortable leather waterskin. Hilda carries extras for parties marching into the moors.

Keeps water sealed; a worn strap for easy carrying.

A day's worth of trail rations—dried meats, hard bread, and pickled roots favored by trappers.

Trail rations; keep travelers going in poor weather.

Handmade snares for small to medium game. Hilda crafts these from local cordage; cheap but reliable.

Each snare can be set as an action; trigger imposes restraint until checked with Strength or cut.
Potions2

A sealed glass phial of reddish liquid. A basic restorative every trapper hopes to have on hand.

Heal 7 HPDrawn and administered as an action.

A thicker, brighter tonic favored when hunting dangerous predators or carrying wounded clients out of the wilds.

Heal 14 HPMore potent than a standard potion; prized for dangerous hunts.
Miscellaneous1

A finely balanced longbow subtly imbued to find purchase in the toughest hides. Hilda only keeps one of these on hand for trusted customers.

Atk Magic weapon (uncommon); reliable and keen for experienced hunters.
Miscellaneous1

A furred cloak of tanned wolf pelts. Warm, slightly weatherstained, and smells faintly of smoke—ideal for winter hunts.

Excellent insulation; valued in colder months.
Miscellaneous2

A flask of volatile compound used to create fires in a pinch. Useful to flush animals or deter pursuers.

Alchemist's Fire (flask): on hit, deals ongoing fire damage as per standard rules.

A small vial of antitoxin. Not a cure-all, but it lessens the effects of certain poisons.

Neutralizes common venoms or delays poison effects when administered.
Miscellaneous1

Trapwright's Kit: needles, wire, spare springs, and instructions Hilda uses to maintain her gear. Useful for making field repairs.

Grants advantage on a single check to repair or reset a hunting trap when kit is present.
Miscellaneous1

A tiny carved whistle that Hilda sells to trusted hunters. It carries a crisp note that stirs focus and urgency.

Hunter's Call Whistle: once per dawn, blowing it grants advantage on Initiative rolls for the blower and allies within 30 feet for the first round of combat.
HI

Hilda Brom

HumanRangerLvl 7

Shop Atmosphere

Hilda leaves a coil of rope and a small pile of cleaned hides on the stoop—customers know which coat to lift to find the bell. She will not accept coin from someone who refuses to feed any animal they kill; instead she takes a pelt until that promise is kept. She sometimes tests new snares on the shop dachshund, Riven, and will tell guests the dog’s opinion of their boots.
Visual sheet

Turn Hilda Brom's Snare and Pelt into a sheet

A high-res, share-ready sheet you can post or print.