The Midnight Grimoire
Est. 2025 • Tiefling Wizard (School of Enchantment)
The Midnight Grimoire
The shop opens only at dusk and is tucked behind a bookshop façade. Items for 'open sale' sit on the front shelves; contraband is kept in a locked alcove that r...
Shopkeeper
Marrek Voss, a Tiefling Wizard (School of Enchantment) (Lvl 10)
Keeper's Species
Tiefling
Shop Inventory
(20)A small glass phial with a rosy liquid. Heals wounds when consumed.
A heavier crystal vial containing a deep crimson solution that knits flesh quickly.
A clear, vapory potion that causes the drinker to vanish from sight.
A singed scroll that releases a classic inferno of arcane flame when used.
A small scroll inscribed with runes that snap the magic from other casters.
A simple iron ring that seems to make shadows part around it.
Leather bracers studded with small, arrow-shaped rattails.
A palmful of fine grey powder in a sealed vial. Sprinkling it causes vanishing swirls.
A bronze helm with a polished black lens at the brow. Wearing it makes whispers taste like copper.
A small phial of ground diamond dust, the right size and purity to serve as a spell component.
A seemingly ordinary sack whose interior is far larger than its exterior.
A smoky glass phial that beats faintly when a living creature approaches. Rumored to trap a soul.
A polished black stone set in a silver filigree that grants limited glimpses beyond illusions.
A torch that glows perpetually with a warm, smokeless flame that won't be extinguished by wind or water.
A stitched leather satchel containing common spell components: chalk, feathers, sulfur, iron filings, small mirrors, and bottled salt.
A hand mirror that reflects more than the physical. The reflection lingers a beat too long.
A short black wand inlaid with three tiny opals.
A well-balanced steel blade etched with runes faintly glowing with a blue sheen.
A dark, velvet cloak trimmed with a faint silver script that hums when danger is near.
Soft leather boots that muffle the wearer's steps and leave faint leaf prints.
Marrek Voss
Shop Atmosphere
“The shop opens only at dusk and is tucked behind a bookshop façade. Items for 'open sale' sit on the front shelves; contraband is kept in a locked alcove that requires a whispered password and the clinking of three obols. Marrek offers favors in lieu of full payment for select goods and insists on inspecting any ID or guild sigil before completing certain sales. He constantly fiddles with a small glass smoking pipe that emits faint starlight instead of smoke.”
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