Marwyn's Marginalia & Manuscripts

Est. 2025 Human Wizard (loremancer)

Marwyn's Marginalia & Manuscripts

Marwyn murmurs to the books as if they were old friends; the shop is organized by emotional tone rather than strict subject (travelogues sit beside heartbreak p...

MA

Shopkeeper

Marwyn Quill, a Human Wizard (loremancer) (Lvl 4)

Keeper's Species

Human

19 MiscEst. 645 gp

Shop Inventory

(19)

A simple book teaching basic reading, writing, and accounts. Popular with apprentices and recruits.

None

A compact, durable notebook favored by adventurers for keeping notes, maps, and sketches.

None

Well-illustrated descriptions and cautionary notes about beasts, common hazards, and preferred prey in the region.

Gives advantage on Survival checks to identify creatures native to the region once per day when referenced for at least 10 minutes.

A practical manual for rogues and dungeon-delvers with diagrams of common mechanical traps and safe disarming techniques.

Provides a bonus to Dexterity (Thieves' Tools) checks to disarm non-magical mechanical traps when consulted for 5 minutes.

Quality iron-nib quill with a vial of lamp-black ink. Essential for scribing scrolls and copying spells.

None

Fine parchment suitable for scrolls and formal documents.

None

A hand-drawn map showing the city streets, notable taverns, temples, and a few secret alleys—some notes in faded ink.

DM tool: can reveal a plausible hidden alley or entrance if the party spends 1 hour studying it.

A small grimoire bound for new spellcasters. Contains one common cantrip (chosen at purchase) transcribed with neat diagrams and marginal notes.

Transcription price and time saved when copying the listed cantrip into a spellbook: halve gold/time costs (DM adjudication).

A leather-lined wooden case holding up to 5 scrolls, sealed with a simple brass catch.

None

An expensive, illustrated compendium of monsters with ecology, sample tactics, and rare notes on magical beasts.

Grants advantage on Knowledge (Arcana/Nature/History as appropriate) checks about obscure creatures when consulted for 30 minutes.

A durable spellbook with ruled vellum and a clasp for safe-keeping; preferred by wizards for copying spells.

Pages are acid- and flame-resistant (minor protection: DM may rule pages survive low-level fire effects).

A treatise detailing simple arcane protections and wards. Useful reference for ritual casters and scribes.

Contains a ritual that allows a caster to inscribe a simple arcane sigil granting +1 to a single door or chest's lock DC (lasting 24 hours). Requires 1 hour and 10 gp material components.

Collected tales, myths, and songs from the surrounding countryside; ideal for bards or history-hungry scholars.

Reading aloud for 10 minutes can grant one ally a +1 morale bonus to Charisma checks for 1 hour (once per day).

A practical alchemical reference listing common potion recipes, reagents, and their basic effects.

Providing this book to an alchemist halves time spent researching known common potion recipes.

A thin metal bookmark etched with calligraphy. When placed in a book, it gently hums until the book is opened again.

Functions as a less-than-useful cantrip-like effect: allows user to automatically find one page or short passage once per day (DM determines relevance).

A fragile, annotated collection of arcane rites and rituals salvaged from a ruined chapel. Several pages are damaged.

Contains one obscure ritual (DM selects) usable once before it fades; copying the ritual requires ingredients worth 100 gp and a successful Arcana check ().

Brightly illustrated tale; a favorite for inns and households with young ones.

Comforting read; grants a childlike listener advantage on saving throws against fear for 1 hour (once).

A bundle of mundane printed pages—useful for quick notes, tinder, or distractions.

None

Marwyn offers careful rebinding, page repair, and marginal cleaning for valuable books and scrolls.

DM note: specialized restorations (magical) cost extra and require skill checks.
MA

Marwyn Quill

HumanWizard (loremancer)Lvl 4

Shop Atmosphere

Marwyn murmurs to the books as if they were old friends; the shop is organized by emotional tone rather than strict subject (travelogues sit beside heartbreak poetry). He offers tea to customers and will trade discounts for interesting marginalia or rare handwriting samples.
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