Brenn's Sundries & Provisions

Est. 2025 Human Rogue

Brenn's Sundries & Provisions

Brenn hums old sailors' shanties and keeps a ledger shaped to look like a dragon's scale. He offers a friendly discount to any wearing Solamnic colors (or those...

BR

Shopkeeper

Brenn Orlath, a Human Rogue (Lvl 3)

Keeper's Species

Human

16 Misc2 Potions3 Weapons2 ArmorEst. 340 gp

Shop Inventory

(23)
Miscellaneous16

Sturdy leather pack with several internal pouches and a bedroll strap; perfect for travelling adventurers.

None

A wool-filled roll that keeps out damp and chill; basic camping comfort for travellers on the Plains of Dust or by the Solamnic roads.

None

Coarse but serviceable rope, commonly bought by caravans and scouts.

None

Simple pine torches; burn for about an hour each and give modest light.

Light source (bright 20 ft, dim 40 ft).

A brass hooded lantern with a glass chimney and a small can of oil; common in Krynn cities.

Light source (bright 30 ft, dim 60 ft).

A small flask of lamp oil for lanterns and other improvised uses.

None

A heavy, practical crowbar for prying crates, doors, or loose stones.

Can be used to force open weak doors or pry objects (DC determined by DM).

Treated hide skin for carrying water; a staple for long-day patrols along the river.

None

Dried meats, hard bread, and preserved fruits; sufficient for a hard day's travel.

Satisfies one person for one day.

A small case of bandages, salves, and splints used to stabilize the wounded and restore some health.

Stabilizes a creature without a Medicine check automatically; can restore HP once per use (per DMG guidance variant).

A small sharpening stone used to keep blades keen; a must for travelling swordsmen.

Improves morale of owners; no mechanical effect unless DM awards.

Harnesses, pitons, cord, and leather stops for scaling rock faces and city walls.

Grants advantage on checks to climb when used properly (DM's discretion).

A well-drawn local map showing warehouses, customs offices, and the fastest routes between docks and the city market.

Useful for navigation and planning heists or safe deliveries.

A whimsical, non-magical lockpick-like gadget made in the Kender Quarter; works as a set of improvised lockpicks in a pinch.

Provides +2 on a single Sleight of Hand check to pick simple mechanical locks (DM's call).

A carved trinket in the shape of a dragon tooth; popular among sailors and minor cultists. No inherent magic.

Seen as good luck by some; may cause minor social reactions near dragon-worshipers.

A short cylinder that emits thick smoke when ignited, useful for cover or signalling in crowded docks.

Emits heavy smoke in 10 ft radius for 1 minute, heavily obscuring the area.
Potions2

A clear vial of red potion. Heals minor but crucial wounds; commonly available in Krynn's marketplaces.

Heal 7 HPRestores hit points when consumed.

A vile of bitter liquid that grants advantage on saving throws against poison for 1 hour.

Gain advantage on saves against poison for 1 hour.
Weapons3

A balanced short sword favored by city watchmen and brigands alike.

Finessable; good for piercing armor gaps.

A matched set of lightweight daggers, balanced for throwing or close combat; favoured by spies of the city.

Can be thrown (range 20/60 ft).

A finely strung yew longbow with a quiver of iron-tipped arrows; often used by the ranger bands along the Plains.

Range 150/600 ft; two-handed.
Armor2

Light armor reinforced with small metal studs; common among rangers and scouts in the wilderness around Krynn.

AC +12No disadvantage on Stealth checks.

A round wooden shield banded in iron; common in militia and caravan guards.

AC +2Grants +2 to AC when wielded.
BR

Brenn Orlath

HumanRogueLvl 3

Shop Atmosphere

Brenn hums old sailors' shanties and keeps a ledger shaped to look like a dragon's scale. He offers a friendly discount to any wearing Solamnic colors (or those who convincingly claim to be friends of the Order); however, he'll refuse service (and loudly 'banter') to anyone believed to be a known minion of Takhisis. He also always has a battered pipe on hand and a small fox terrier named 'Cinder' that will fetch cheap items dropped on the floor.
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