The Gull & Stern General
Est. 2025 • Human Fighter (former privateer)
The Gull & Stern General
The shop is one long row of packed shelves smelling of tar, brine, and lemon oil. Mira Kest — a scarred former privateer with a missing tooth and a wooden peg l...
Shopkeeper
Mira Kest, a Human Fighter (former privateer) (Lvl 6)
Keeper's Species
Human
Shop Inventory
(23)Sturdy, rough rope — the workhorse of rigging and improvised traps.
Smooth, less visible from afar; preferred for delicate rigging or covert boarding.
Three-pronged iron hook with a heavy ring — used for boarding or scaling.
Solid brass hooded lantern. Provides steady light and partial shielding from wind.
Basic oil for lamps and lanterns.
A brass spyglass with several corrective lenses — invaluable on watch and in battle.
Cloths and fine polish for maintaining spyglasses and telescopes.
A sealed vial set in a wooden frame. The liquid inside clouds before squalls.
A loud copper horn used to signal ships and boarding parties.
Chisels, mallets, caulking irons, and other tools for hull repair.
Treated tar and pitch for patching planks and sealing ropes.
Small spiked devices to slow pursuing boarding parties or raiders.
A sack of tiny metal balls for slowing or tripping pursuers.
Sturdy barrel packed with preserved provisions suitable for seafaring crews.
Charts stamped by the city navy, marked with shoals, patrol lanes, and known wrecks.
Short, balanced dagger favored by deckhands for fighting in cramped quarters.
Long-shafted harpoon with a barbed head — used to fight sea creatures, secure prizes, or anchor to hulls.
Full-sized weighted net for capturing enemies or entangling small boats.
A stout cutlass balanced for close-quarters combat, its blade faintly etched with a wave motif.
A common red-brown potion that mends wounds when imbibed.
Heftier healing draught favored in bloody skirmishes.
A vial of brackish-blue liquid. Allows the imbiber to breathe underwater.
A dark, heavy cloak with a worn silver clasp; wards the wearer against harm.
Mira Kest
Shop Atmosphere
“The shop is one long row of packed shelves smelling of tar, brine, and lemon oil. Mira Kest — a scarred former privateer with a missing tooth and a wooden peg leg — runs the place and keeps several items 'reserved' for the city navy during wartime; prices are slightly inflated and she will trade gear for naval favors, rum, or intelligence about enemy movements. She writes a ledger in a waterproof chest and whistles sea shanties when busy. Locals sometimes hide contraband under fish barrels; Mira pretends not to notice — until she needs it.”
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